Blender V2.61 - r43446

BL_BlenderDataConversion.h

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00001 /*
00002  * ***** BEGIN GPL LICENSE BLOCK *****
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  *
00018  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00019  * All rights reserved.
00020  *
00021  * The Original Code is: all of this file.
00022  *
00023  * Contributor(s): none yet.
00024  *
00025  * ***** END GPL LICENSE BLOCK *****
00026  */
00027 
00032 #ifndef __BLENDER_CONVERT
00033 #define __BLENDER_CONVERT
00034 
00035 #include "CTR_HashedPtr.h"
00036 #include "STR_String.h"
00037 #include "KX_Python.h"
00038 #include "KX_PhysicsEngineEnums.h"
00039 #include "SCA_IInputDevice.h"
00040 
00041 class RAS_MeshObject* BL_ConvertMesh(struct Mesh* mesh,struct Object* lightobj,class KX_Scene* scene, class KX_BlenderSceneConverter *converter);
00042 
00043 void BL_ConvertBlenderObjects(struct Main* maggie,
00044                               class KX_Scene* kxscene,
00045                               class KX_KetsjiEngine* ketsjiEngine,
00046                               e_PhysicsEngine   physics_engine,
00047                               class RAS_IRenderTools* rendertools,
00048                               class RAS_ICanvas* canvas, 
00049                               class KX_BlenderSceneConverter* sceneconverter, 
00050                               bool alwaysUseExpandFraming
00051                               );
00052 
00053 SCA_IInputDevice::KX_EnumInputs ConvertKeyCode(int key_code);
00054 
00055 #endif // __BLENDER_CONVERT
00056