Blender V2.61 - r43446

KX_IpoConvert.h

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00001 /*
00002  * ***** BEGIN GPL LICENSE BLOCK *****
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  *
00018  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00019  * All rights reserved.
00020  *
00021  * The Original Code is: all of this file.
00022  *
00023  * Contributor(s): none yet.
00024  *
00025  * ***** END GPL LICENSE BLOCK *****
00026  */
00027 
00032 #ifndef __KX_IPOCONVERT_H
00033 #define __KX_IPOCONVERT_H
00034 
00035 struct Object;
00036 
00037 class SG_Controller *BL_CreateIPO(struct bAction *action,
00038     class KX_GameObject* gameobj,
00039     class KX_BlenderSceneConverter *converter);
00040 
00041 void BL_ConvertIpos(struct Object* blenderobject,
00042     class KX_GameObject* gameobj, 
00043     class KX_BlenderSceneConverter *converter);
00044 
00045 class SG_Controller *BL_CreateLampIPO(struct bAction *action,
00046     class KX_GameObject* lightobj,
00047     class KX_BlenderSceneConverter *converter);
00048 
00049 void BL_ConvertLampIpos(struct Lamp* blenderlight,
00050     class KX_GameObject* lightobj, 
00051     class KX_BlenderSceneConverter *converter);
00052 
00053 void BL_ConvertWorldIpos(struct World* blenderworld, 
00054     class KX_BlenderSceneConverter *converter);
00055 
00056 class SG_Controller *BL_CreateCameraIPO(struct bAction *action,
00057     class KX_GameObject* cameraobj,
00058     class KX_BlenderSceneConverter *converter);
00059 
00060 void BL_ConvertCameraIpos(struct Camera* blendercamera,
00061     class KX_GameObject* cameraobj, 
00062     class KX_BlenderSceneConverter *converter);
00063 
00064 void BL_ConvertMaterialIpos(struct Object* blenderobject,
00065     class KX_GameObject* materialobj, 
00066     class KX_BlenderSceneConverter *converter);
00067 
00068 
00069 #endif //__KX_IPOCONVERT_H
00070