Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2008, Blender Foundation 00019 * This is a new part of Blender (with some old code) 00020 * 00021 * Contributor(s): Joshua Leung 00022 * 00023 * ***** END GPL LICENSE BLOCK ***** 00024 */ 00025 00030 #ifndef ED_KEYFRAMING_H 00031 #define ED_KEYFRAMING_H 00032 00033 #ifdef __cplusplus 00034 extern "C" { 00035 #endif 00036 00037 struct Main; 00038 struct ListBase; 00039 struct ID; 00040 struct Scene; 00041 00042 struct KeyingSet; 00043 00044 struct bAction; 00045 struct FCurve; 00046 struct BezTriple; 00047 00048 struct bPoseChannel; 00049 struct bConstraint; 00050 00051 struct bContext; 00052 struct wmOperatorType; 00053 struct ReportList; 00054 00055 struct PointerRNA; 00056 struct PropertyRNA; 00057 struct EnumPropertyItem; 00058 00059 #include "RNA_types.h" 00060 00061 /* ************ Keyframing Management **************** */ 00062 00063 /* Get the active settings for keyframing settings from context (specifically the given scene) 00064 * - incl_mode: include settings from keyframing mode in the result (i.e. replace only) 00065 */ 00066 short ANIM_get_keyframing_flags(struct Scene *scene, short incl_mode); 00067 00068 /* -------- */ 00069 00070 /* Get (or add relevant data to be able to do so) the Active Action for the given 00071 * Animation Data block, given an ID block where the Animation Data should reside. 00072 */ 00073 struct bAction *verify_adt_action(struct ID *id, short add); 00074 00075 /* Get (or add relevant data to be able to do so) F-Curve from the given Action. 00076 * This assumes that all the destinations are valid. 00077 */ 00078 struct FCurve *verify_fcurve(struct bAction *act, const char group[], const char rna_path[], const int array_index, short add); 00079 00080 /* -------- */ 00081 00082 /* Lesser Keyframing API call: 00083 * Use this when validation of necessary animation data isn't necessary as it already 00084 * exists, and there is a beztriple that can be directly copied into the array. 00085 */ 00086 int insert_bezt_fcurve(struct FCurve *fcu, struct BezTriple *bezt, short flag); 00087 00088 /* Main Keyframing API call: 00089 * Use this when validation of necessary animation data isn't necessary as it 00090 * already exists. It will insert a keyframe using the current value being keyframed. 00091 * Returns the index at which a keyframe was added (or -1 if failed) 00092 */ 00093 int insert_vert_fcurve(struct FCurve *fcu, float x, float y, short flag); 00094 00095 /* -------- */ 00096 00097 /* Secondary Keyframing API calls: 00098 * Use this to insert a keyframe using the current value being keyframed, in the 00099 * nominated F-Curve (no creation of animation data performed). Returns success. 00100 */ 00101 short insert_keyframe_direct(struct ReportList *reports, struct PointerRNA ptr, struct PropertyRNA *prop, struct FCurve *fcu, float cfra, short flag); 00102 00103 /* -------- */ 00104 00105 /* Main Keyframing API calls: 00106 * Use this to create any necessary animation data, and then insert a keyframe 00107 * using the current value being keyframed, in the relevant place. Returns success. 00108 */ 00109 short insert_keyframe(struct ReportList *reports, struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag); 00110 00111 /* Main Keyframing API call: 00112 * Use this to delete keyframe on current frame for relevant channel. Will perform checks just in case. 00113 */ 00114 short delete_keyframe(struct ReportList *reports, struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag); 00115 00116 /* ************ Keying Sets ********************** */ 00117 00118 /* forward decl. for this struct which is declared a bit later... */ 00119 struct KeyingSetInfo; 00120 struct ExtensionRNA; 00121 00122 /* Polling Callback for KeyingSets */ 00123 typedef int (*cbKeyingSet_Poll)(struct KeyingSetInfo *ksi, struct bContext *C); 00124 /* Context Iterator Callback for KeyingSets */ 00125 typedef void (*cbKeyingSet_Iterator)(struct KeyingSetInfo *ksi, struct bContext *C, struct KeyingSet *ks); 00126 /* Property Specifier Callback for KeyingSets (called from iterators) */ 00127 typedef void (*cbKeyingSet_Generate)(struct KeyingSetInfo *ksi, struct bContext *C, struct KeyingSet *ks, struct PointerRNA *ptr); 00128 00129 00130 /* Callback info for 'Procedural' KeyingSets to use */ 00131 typedef struct KeyingSetInfo { 00132 struct KeyingSetInfo *next, *prev; 00133 00134 /* info */ 00135 /* identifier so that user can hook this up to a KeyingSet */ 00136 char name[64]; 00137 /* identifier used for class name, which KeyingSet instances reference as "Typeinfo Name" */ 00138 char idname[64]; 00139 /* keying settings */ 00140 short keyingflag; 00141 00142 /* polling callbacks */ 00143 /* callback for polling the context for whether the right data is available */ 00144 cbKeyingSet_Poll poll; 00145 00146 /* generate callbacks */ 00147 /* iterator to use to go through collections of data in context 00148 * - this callback is separate from the 'adding' stage, allowing 00149 * BuiltIn KeyingSets to be manually specified to use 00150 */ 00151 cbKeyingSet_Iterator iter; 00152 /* generator to use to add properties based on the data found by iterator */ 00153 cbKeyingSet_Generate generate; 00154 00155 /* RNA integration */ 00156 struct ExtensionRNA ext; 00157 } KeyingSetInfo; 00158 00159 /* -------- */ 00160 00161 /* Add another data source for Relative Keying Sets to be evaluated with */ 00162 void ANIM_relative_keyingset_add_source(ListBase *dsources, struct ID *id, struct StructRNA *srna, void *data); 00163 00164 00165 /* mode for modify_keyframes */ 00166 typedef enum eModifyKey_Modes { 00167 MODIFYKEY_MODE_INSERT = 0, 00168 MODIFYKEY_MODE_DELETE, 00169 } eModifyKey_Modes; 00170 00171 /* return codes for errors (with Relative KeyingSets) */ 00172 typedef enum eModifyKey_Returns { 00173 /* context info was invalid for using the Keying Set */ 00174 MODIFYKEY_INVALID_CONTEXT = -1, 00175 /* there isn't any typeinfo for generating paths from context */ 00176 MODIFYKEY_MISSING_TYPEINFO = -2, 00177 } eModifyKey_Returns; 00178 00179 /* poll the current KeyingSet, updating it's set of paths (if "builtin"/"relative") for context changes */ 00180 short ANIM_validate_keyingset(struct bContext *C, ListBase *dsources, struct KeyingSet *ks); 00181 00182 /* use the specified KeyingSet to add/remove various Keyframes on the specified frame */ 00183 int ANIM_apply_keyingset(struct bContext *C, ListBase *dsources, struct bAction *act, struct KeyingSet *ks, short mode, float cfra); 00184 00185 /* -------- */ 00186 00187 /* Get the first builtin KeyingSet with the given name, which occurs after the given one (or start of list if none given) */ 00188 struct KeyingSet *ANIM_builtin_keyingset_get_named(struct KeyingSet *prevKS, const char name[]); 00189 00190 /* Find KeyingSet type info given a name */ 00191 KeyingSetInfo *ANIM_keyingset_info_find_named(const char name[]); 00192 00193 /* for RNA type registrations... */ 00194 void ANIM_keyingset_info_register(KeyingSetInfo *ksi); 00195 void ANIM_keyingset_info_unregister(struct Main *bmain, KeyingSetInfo *ksi); 00196 00197 /* cleanup on exit */ 00198 void ANIM_keyingset_infos_exit(void); 00199 00200 /* -------- */ 00201 00202 /* Get the active KeyingSet for the given scene */ 00203 struct KeyingSet *ANIM_scene_get_active_keyingset(struct Scene *scene); 00204 00205 /* Get the index of the Keying Set provided, for the given Scene */ 00206 int ANIM_scene_get_keyingset_index(struct Scene *scene, struct KeyingSet *ks); 00207 00208 /* Get Keying Set to use for Auto-Keyframing some transforms */ 00209 struct KeyingSet *ANIM_get_keyingset_for_autokeying(struct Scene *scene, const char *tranformKSName); 00210 00211 /* Create (and show) a menu containing all the Keying Sets which can be used in the current context */ 00212 void ANIM_keying_sets_menu_setup(struct bContext *C, const char title[], const char op_name[]); 00213 00214 /* Dynamically populate an enum of Keying Sets */ 00215 struct EnumPropertyItem *ANIM_keying_sets_enum_itemf(struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA *prop, int *free); 00216 00217 /* Check if KeyingSet can be used in the current context */ 00218 short ANIM_keyingset_context_ok_poll(struct bContext *C, struct KeyingSet *ks); 00219 00220 /* ************ Drivers ********************** */ 00221 00222 /* Flags for use by driver creation calls */ 00223 typedef enum eCreateDriverFlags { 00224 CREATEDRIVER_WITH_DEFAULT_DVAR = (1<<0), /* create drivers with a default variable for nicer UI */ 00225 } eCreateDriverFlags; 00226 00227 /* -------- */ 00228 00229 /* Low-level call to add a new driver F-Curve. This shouldn't be used directly for most tools, 00230 * although there are special cases where this approach is preferable. 00231 */ 00232 struct FCurve *verify_driver_fcurve(struct ID *id, const char rna_path[], const int array_index, short add); 00233 00234 /* -------- */ 00235 00236 /* Returns whether there is a driver in the copy/paste buffer to paste */ 00237 short ANIM_driver_can_paste(void); 00238 00239 /* Main Driver Management API calls: 00240 * Add a new driver for the specified property on the given ID block 00241 */ 00242 short ANIM_add_driver(struct ReportList *reports, struct ID *id, const char rna_path[], int array_index, short flag, int type); 00243 00244 /* Main Driver Management API calls: 00245 * Remove the driver for the specified property on the given ID block (if available) 00246 */ 00247 short ANIM_remove_driver(struct ReportList *reports, struct ID *id, const char rna_path[], int array_index, short flag); 00248 00249 /* Main Driver Management API calls: 00250 * Make a copy of the driver for the specified property on the given ID block 00251 */ 00252 short ANIM_copy_driver(struct ReportList *reports, struct ID *id, const char rna_path[], int array_index, short flag); 00253 00254 /* Main Driver Management API calls: 00255 * Add a new driver for the specified property on the given ID block or replace an existing one 00256 * with the driver + driver-curve data from the buffer 00257 */ 00258 short ANIM_paste_driver(struct ReportList *reports, struct ID *id, const char rna_path[], int array_index, short flag); 00259 00260 /* ************ Auto-Keyframing ********************** */ 00261 /* Notes: 00262 * - All the defines for this (User-Pref settings and Per-Scene settings) 00263 * are defined in DNA_userdef_types.h 00264 * - Scene settings take presidence over those for userprefs, with old files 00265 * inheriting userpref settings for the scene settings 00266 * - "On/Off + Mode" are stored per Scene, but "settings" are currently stored 00267 * as userprefs 00268 */ 00269 00270 /* Auto-Keying macros for use by various tools */ 00271 /* check if auto-keyframing is enabled (per scene takes presidence) */ 00272 #define IS_AUTOKEY_ON(scene) ((scene) ? (scene->toolsettings->autokey_mode & AUTOKEY_ON) : (U.autokey_mode & AUTOKEY_ON)) 00273 /* check the mode for auto-keyframing (per scene takes presidence) */ 00274 #define IS_AUTOKEY_MODE(scene, mode) ((scene) ? (scene->toolsettings->autokey_mode == AUTOKEY_MODE_##mode) : (U.autokey_mode == AUTOKEY_MODE_##mode)) 00275 /* check if a flag is set for auto-keyframing (per scene takes presidence) */ 00276 #define IS_AUTOKEY_FLAG(scene, flag) \ 00277 ((scene)? \ 00278 ((scene->toolsettings->autokey_flag & AUTOKEY_FLAG_##flag) || (U.autokey_flag & AUTOKEY_FLAG_##flag)) \ 00279 : \ 00280 (U.autokey_flag & AUTOKEY_FLAG_##flag)) 00281 00282 /* auto-keyframing feature - checks for whether anything should be done for the current frame */ 00283 int autokeyframe_cfra_can_key(struct Scene *scene, struct ID *id); 00284 00285 /* ************ Keyframe Checking ******************** */ 00286 00287 /* Lesser Keyframe Checking API call: 00288 * - Used for the buttons to check for keyframes... 00289 */ 00290 short fcurve_frame_has_keyframe(struct FCurve *fcu, float frame, short filter); 00291 00292 /* Main Keyframe Checking API call: 00293 * Checks whether a keyframe exists for the given ID-block one the given frame. 00294 * - It is recommended to call this method over the other keyframe-checkers directly, 00295 * in case some detail of the implementation changes... 00296 * - frame: the value of this is quite often result of BKE_curframe() 00297 */ 00298 short id_frame_has_keyframe(struct ID *id, float frame, short filter); 00299 00300 /* filter flags for id_cfra_has_keyframe 00301 * 00302 * WARNING: do not alter order of these, as also stored in files 00303 * (for v3d->keyflags) 00304 */ 00305 typedef enum eAnimFilterFlags { 00306 /* general */ 00307 ANIMFILTER_KEYS_LOCAL = (1<<0), /* only include locally available anim data */ 00308 ANIMFILTER_KEYS_MUTED = (1<<1), /* include muted elements */ 00309 ANIMFILTER_KEYS_ACTIVE = (1<<2), /* only include active-subelements */ 00310 00311 /* object specific */ 00312 ANIMFILTER_KEYS_NOMAT = (1<<9), /* don't include material keyframes */ 00313 ANIMFILTER_KEYS_NOSKEY = (1<<10), /* don't include shape keys (for geometry) */ 00314 } eAnimFilterFlags; 00315 00316 /* utility funcs for auto keyframe */ 00317 int ED_autokeyframe_object(struct bContext *C, struct Scene *scene, struct Object *ob, struct KeyingSet *ks); 00318 int ED_autokeyframe_pchan(struct bContext *C, struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, struct KeyingSet *ks); 00319 00320 /* Names for builtin keying sets so we don't confuse these with labels/text, 00321 * defined in python script: keyingsets_builtins.py */ 00322 #define ANIM_KS_LOCATION_ID "Location" 00323 #define ANIM_KS_ROTATION_ID "Rotation" 00324 #define ANIM_KS_SCALING_ID "Scaling" 00325 #define ANIM_KS_LOC_ROT_SCALE_ID "LocRotScale" 00326 #define ANIM_KS_AVAILABLE_ID "Available" 00327 #define ANIM_KS_WHOLE_CHARACTER_ID "Whole Character" 00328 00329 #ifdef __cplusplus 00330 } 00331 #endif 00332 00333 #endif /* ED_KEYFRAMING_H */