Blender V2.61 - r43446
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#include "node_texture_util.h"
#include "NOD_texture.h"
#include <math.h>
Go to the source code of this file.
Functions | |
static void | exec (void *data, bNode *node, bNodeStack **in, bNodeStack **UNUSED(out)) |
void | register_node_type_tex_viewer (bNodeTreeType *ttype) |
Variables | |
static bNodeSocketTemplate | inputs [] |
static bNodeSocketTemplate | outputs [] |
Definition in file node_texture_viewer.c.
static void exec | ( | void * | data, |
bNode * | node, | ||
bNodeStack ** | in, | ||
bNodeStack ** | UNUSEDout | ||
) | [static] |
Definition at line 45 of file node_texture_viewer.c.
References TexCallData::do_preview, params_from_cdata(), TexParams::previewco, tex_do_preview(), tex_input_rgba(), and TexCallData::thread.
Referenced by register_node_type_tex_viewer().
void register_node_type_tex_viewer | ( | bNodeTreeType * | ttype | ) |
Definition at line 59 of file node_texture_viewer.c.
References exec(), NODE_CLASS_OUTPUT, NODE_PREVIEW, node_type_base(), node_type_exec(), node_type_mute(), node_type_size(), node_type_socket_templates(), nodeRegisterType(), NULL, and TEX_NODE_VIEWER.
Referenced by registerTextureNodes().
bNodeSocketTemplate inputs[] [static] |
{ { SOCK_RGBA, 1, "Color", 1.0f, 0.0f, 0.0f, 1.0f }, { -1, 0, "" } }
Definition at line 37 of file node_texture_viewer.c.
bNodeSocketTemplate outputs[] [static] |
{
{ -1, 0, "" }
}
Definition at line 41 of file node_texture_viewer.c.