Blender V2.61 - r43446
Public Member Functions | Protected Attributes

btDynamicsWorld Class Reference

The btDynamicsWorld is the interface class for several dynamics implementation, basic, discrete, parallel, and continuous etc. More...

#include <btDynamicsWorld.h>

Inheritance diagram for btDynamicsWorld:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 btDynamicsWorld (btDispatcher *dispatcher, btBroadphaseInterface *broadphase, btCollisionConfiguration *collisionConfiguration)
virtual ~btDynamicsWorld ()
virtual int stepSimulation (btScalar timeStep, int maxSubSteps=1, btScalar fixedTimeStep=btScalar(1.)/btScalar(60.))=0
virtual void debugDrawWorld ()=0
virtual void addConstraint (btTypedConstraint *constraint, bool disableCollisionsBetweenLinkedBodies=false)
virtual void removeConstraint (btTypedConstraint *constraint)
virtual void addAction (btActionInterface *action)=0
virtual void removeAction (btActionInterface *action)=0
virtual void setGravity (const btVector3 &gravity)=0
virtual btVector3 getGravity () const =0
virtual void synchronizeMotionStates ()=0
virtual void addRigidBody (btRigidBody *body)=0
virtual void addRigidBody (btRigidBody *body, short group, short mask)=0
virtual void removeRigidBody (btRigidBody *body)=0
virtual void setConstraintSolver (btConstraintSolver *solver)=0
virtual btConstraintSolvergetConstraintSolver ()=0
virtual int getNumConstraints () const
virtual btTypedConstraintgetConstraint (int index)
virtual const btTypedConstraintgetConstraint (int index) const
virtual btDynamicsWorldType getWorldType () const =0
virtual void clearForces ()=0
void setInternalTickCallback (btInternalTickCallback cb, void *worldUserInfo=0, bool isPreTick=false)
 Set the callback for when an internal tick (simulation substep) happens, optional user info.
void setWorldUserInfo (void *worldUserInfo)
void * getWorldUserInfo () const
btContactSolverInfogetSolverInfo ()
virtual void addVehicle (btActionInterface *vehicle)
 obsolete, use addAction instead.
virtual void removeVehicle (btActionInterface *vehicle)
 obsolete, use removeAction instead
virtual void addCharacter (btActionInterface *character)
 obsolete, use addAction instead.
virtual void removeCharacter (btActionInterface *character)
 obsolete, use removeAction instead

Protected Attributes

btInternalTickCallback m_internalTickCallback
btInternalTickCallback m_internalPreTickCallback
void * m_worldUserInfo
btContactSolverInfo m_solverInfo

Detailed Description

The btDynamicsWorld is the interface class for several dynamics implementation, basic, discrete, parallel, and continuous etc.

Definition at line 39 of file btDynamicsWorld.h.


Constructor & Destructor Documentation

btDynamicsWorld::btDynamicsWorld ( btDispatcher dispatcher,
btBroadphaseInterface broadphase,
btCollisionConfiguration collisionConfiguration 
) [inline]

Definition at line 52 of file btDynamicsWorld.h.

virtual btDynamicsWorld::~btDynamicsWorld ( ) [inline, virtual]

Definition at line 57 of file btDynamicsWorld.h.


Member Function Documentation

virtual void btDynamicsWorld::addAction ( btActionInterface action) [pure virtual]
virtual void btDynamicsWorld::addCharacter ( btActionInterface character) [inline, virtual]

obsolete, use addAction instead.

Reimplemented in btDiscreteDynamicsWorld.

Definition at line 141 of file btDynamicsWorld.h.

virtual void btDynamicsWorld::addConstraint ( btTypedConstraint constraint,
bool  disableCollisionsBetweenLinkedBodies = false 
) [inline, virtual]

Reimplemented in btDiscreteDynamicsWorld.

Definition at line 69 of file btDynamicsWorld.h.

virtual void btDynamicsWorld::addRigidBody ( btRigidBody body) [pure virtual]

Implemented in btDiscreteDynamicsWorld, and btSimpleDynamicsWorld.

Referenced by plAddRigidBody().

virtual void btDynamicsWorld::addRigidBody ( btRigidBody body,
short  group,
short  mask 
) [pure virtual]
virtual void btDynamicsWorld::addVehicle ( btActionInterface vehicle) [inline, virtual]

obsolete, use addAction instead.

Reimplemented in btDiscreteDynamicsWorld.

Definition at line 137 of file btDynamicsWorld.h.

virtual void btDynamicsWorld::clearForces ( ) [pure virtual]
virtual void btDynamicsWorld::debugDrawWorld ( ) [pure virtual]
virtual const btTypedConstraint* btDynamicsWorld::getConstraint ( int  index) const [inline, virtual]

Reimplemented in btDiscreteDynamicsWorld.

Definition at line 101 of file btDynamicsWorld.h.

virtual btTypedConstraint* btDynamicsWorld::getConstraint ( int  index) [inline, virtual]

Reimplemented in btDiscreteDynamicsWorld.

Definition at line 99 of file btDynamicsWorld.h.

virtual btConstraintSolver* btDynamicsWorld::getConstraintSolver ( ) [pure virtual]
virtual btVector3 btDynamicsWorld::getGravity ( ) const [pure virtual]
virtual int btDynamicsWorld::getNumConstraints ( ) const [inline, virtual]

Reimplemented in btDiscreteDynamicsWorld.

Definition at line 97 of file btDynamicsWorld.h.

btContactSolverInfo& btDynamicsWorld::getSolverInfo ( ) [inline]
virtual btDynamicsWorldType btDynamicsWorld::getWorldType ( ) const [pure virtual]
void* btDynamicsWorld::getWorldUserInfo ( ) const [inline]

Definition at line 125 of file btDynamicsWorld.h.

References m_worldUserInfo.

virtual void btDynamicsWorld::removeAction ( btActionInterface action) [pure virtual]
virtual void btDynamicsWorld::removeCharacter ( btActionInterface character) [inline, virtual]

obsolete, use removeAction instead

Reimplemented in btDiscreteDynamicsWorld.

Definition at line 143 of file btDynamicsWorld.h.

virtual void btDynamicsWorld::removeConstraint ( btTypedConstraint constraint) [inline, virtual]

Reimplemented in btDiscreteDynamicsWorld.

Definition at line 74 of file btDynamicsWorld.h.

virtual void btDynamicsWorld::removeRigidBody ( btRigidBody body) [pure virtual]
virtual void btDynamicsWorld::removeVehicle ( btActionInterface vehicle) [inline, virtual]

obsolete, use removeAction instead

Reimplemented in btDiscreteDynamicsWorld.

Definition at line 139 of file btDynamicsWorld.h.

virtual void btDynamicsWorld::setConstraintSolver ( btConstraintSolver solver) [pure virtual]
virtual void btDynamicsWorld::setGravity ( const btVector3 &  gravity) [pure virtual]
void btDynamicsWorld::setInternalTickCallback ( btInternalTickCallback  cb,
void *  worldUserInfo = 0,
bool  isPreTick = false 
) [inline]

Set the callback for when an internal tick (simulation substep) happens, optional user info.

Definition at line 108 of file btDynamicsWorld.h.

References m_internalPreTickCallback, m_internalTickCallback, and m_worldUserInfo.

void btDynamicsWorld::setWorldUserInfo ( void *  worldUserInfo) [inline]

Definition at line 120 of file btDynamicsWorld.h.

References m_worldUserInfo.

virtual int btDynamicsWorld::stepSimulation ( btScalar  timeStep,
int  maxSubSteps = 1,
btScalar  fixedTimeStep = btScalar(1.)/btScalar(60.) 
) [pure virtual]

stepSimulation proceeds the simulation over 'timeStep', units in preferably in seconds. By default, Bullet will subdivide the timestep in constant substeps of each 'fixedTimeStep'. in order to keep the simulation real-time, the maximum number of substeps can be clamped to 'maxSubSteps'. You can disable subdividing the timestep/substepping by passing maxSubSteps=0 as second argument to stepSimulation, but in that case you have to keep the timeStep constant.

Implemented in btDiscreteDynamicsWorld, and btSimpleDynamicsWorld.

Referenced by plStepSimulation().

virtual void btDynamicsWorld::synchronizeMotionStates ( ) [pure virtual]

Member Data Documentation

Definition at line 47 of file btDynamicsWorld.h.

Referenced by getSolverInfo(), and btDiscreteDynamicsWorld::solveConstraints().

Definition at line 45 of file btDynamicsWorld.h.

Referenced by getWorldUserInfo(), setInternalTickCallback(), and setWorldUserInfo().


The documentation for this class was generated from the following file: