Blender V2.61 - r43446
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Functions | |
static CCL_NAMESPACE_BEGIN bool | transform_matrix4_gj_inverse (float R[][4], float M[][4]) |
Transform | transform_inverse (const Transform &tfm) |
Definition at line 130 of file util_transform.cpp.
References M, R, T, transform_identity(), and transform_matrix4_gj_inverse().
Referenced by Object::apply_transform(), blender_camera_focal_distance(), Camera::device_update(), ObjectManager::device_update_transforms(), BVH::pack_triangle(), BlenderSync::sync_view(), and Camera::update().
static CCL_NAMESPACE_BEGIN bool transform_matrix4_gj_inverse | ( | float | R[][4], |
float | M[][4] | ||
) | [static] |