Blender V2.61 - r43446

util_transform.cpp

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00001 /*
00002  * Copyright 2011, Blender Foundation.
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  */
00018 
00019 /*
00020  * Adapted from code with license:
00021  * 
00022  * Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
00023  * Digital Ltd. LLC. All rights reserved.
00024  * 
00025  * Redistribution and use in source and binary forms, with or without
00026  * modification, are permitted provided that the following conditions are
00027  * met:
00028  * * Redistributions of source code must retain the above copyright
00029  *   notice, this list of conditions and the following disclaimer.
00030  * * Redistributions in binary form must reproduce the above copyright
00031  *   notice, this list of conditions and the following disclaimer in
00032  *   the documentation and/or other materials provided with the
00033  *   distribution.
00034  * * Neither the name of Industrial Light & Magic nor the names of its
00035  *   contributors may be used to endorse or promote products derived
00036  *   from this software without specific prior written permission. 
00037  * 
00038  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
00039  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
00040  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
00041  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
00042  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
00043  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
00044  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
00045  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
00046  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
00047  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
00048  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00049  */
00050 
00051 #include "util_math.h"
00052 #include "util_transform.h"
00053 
00054 CCL_NAMESPACE_BEGIN
00055 
00056 static bool transform_matrix4_gj_inverse(float R[][4], float M[][4])
00057 {
00058     /* forward elimination */
00059     for(int i = 0; i < 4; i++) {
00060         int pivot = i;
00061         float pivotsize = M[i][i];
00062 
00063         if(pivotsize < 0)
00064             pivotsize = -pivotsize;
00065 
00066         for(int j = i + 1; j < 4; j++) {
00067             float tmp = M[j][i];
00068 
00069             if(tmp < 0)
00070                 tmp = -tmp;
00071 
00072             if(tmp > pivotsize) {
00073                 pivot = j;
00074                 pivotsize = tmp;
00075             }
00076         }
00077 
00078         if(pivotsize == 0)
00079             return false;
00080 
00081         if(pivot != i) {
00082             for(int j = 0; j < 4; j++) {
00083                 float tmp;
00084 
00085                 tmp = M[i][j];
00086                 M[i][j] = M[pivot][j];
00087                 M[pivot][j] = tmp;
00088 
00089                 tmp = R[i][j];
00090                 R[i][j] = R[pivot][j];
00091                 R[pivot][j] = tmp;
00092             }
00093         }
00094 
00095         for(int j = i + 1; j < 4; j++) {
00096             float f = M[j][i] / M[i][i];
00097 
00098             for(int k = 0; k < 4; k++) {
00099                 M[j][k] -= f*M[i][k];
00100                 R[j][k] -= f*R[i][k];
00101             }
00102         }
00103     }
00104 
00105     /* backward substitution */
00106     for(int i = 3; i >= 0; --i) {
00107         float f;
00108 
00109         if((f = M[i][i]) == 0)
00110             return false;
00111 
00112         for(int j = 0; j < 4; j++) {
00113             M[i][j] /= f;
00114             R[i][j] /= f;
00115         }
00116 
00117         for(int j = 0; j < i; j++) {
00118             f = M[j][i];
00119 
00120             for(int k = 0; k < 4; k++) {
00121                 M[j][k] -= f*M[i][k];
00122                 R[j][k] -= f*R[i][k];
00123             }
00124         }
00125     }
00126 
00127     return true;
00128 }
00129 
00130 Transform transform_inverse(const Transform& tfm)
00131 {
00132     union { Transform T; float M[4][4]; } R, M;
00133     
00134     R.T = transform_identity();
00135     M.T = tfm;
00136 
00137     if(!transform_matrix4_gj_inverse(R.M, M.M))
00138         return transform_identity();
00139 
00140     return R.T;
00141 }
00142 
00143 CCL_NAMESPACE_END
00144