Blender V2.61 - r43446
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Go to the source code of this file.
Functions | |
CCL_NAMESPACE_BEGIN __device void | svm_node_normal (KernelGlobals *kg, ShaderData *sd, float *stack, uint in_normal_offset, uint out_normal_offset, uint out_dot_offset, int *offset) |
CCL_NAMESPACE_BEGIN __device void svm_node_normal | ( | KernelGlobals * | kg, |
ShaderData * | sd, | ||
float * | stack, | ||
uint | in_normal_offset, | ||
uint | out_normal_offset, | ||
uint | out_dot_offset, | ||
int * | offset | ||
) |
Definition at line 21 of file svm_normal.h.
References __int_as_float(), dot(), normalize(), read_node(), stack_load_float3(), stack_store_float(), stack_store_float3(), stack_valid(), float3::x, uint4::x, float3::y, uint4::y, float3::z, and uint4::z.
Referenced by svm_eval_nodes().