Blender V2.61 - r43446
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Public Member Functions | |
btCollisionPairCallback (const btDispatcherInfo &dispatchInfo, btCollisionDispatcher *dispatcher) | |
virtual | ~btCollisionPairCallback () |
virtual bool | processOverlap (btBroadphasePair &pair) |
interface for iterating all overlapping collision pairs, no matter how those pairs are stored (array, set, map etc) this is useful for the collision dispatcher.
Definition at line 197 of file btCollisionDispatcher.cpp.
btCollisionPairCallback::btCollisionPairCallback | ( | const btDispatcherInfo & | dispatchInfo, |
btCollisionDispatcher * | dispatcher | ||
) | [inline] |
Definition at line 204 of file btCollisionDispatcher.cpp.
virtual btCollisionPairCallback::~btCollisionPairCallback | ( | ) | [inline, virtual] |
Definition at line 219 of file btCollisionDispatcher.cpp.
virtual bool btCollisionPairCallback::processOverlap | ( | btBroadphasePair & | pair | ) | [inline, virtual] |
Implements btOverlapCallback.
Definition at line 222 of file btCollisionDispatcher.cpp.
References btCollisionDispatcher::getNearCallback().