Blender V2.61 - r43446
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#include <renderdatabase.h>
Public Attributes | |
struct VlakRen * | vlak |
struct MTFace * | mtface |
struct MCol * | mcol |
int | totmtface |
int | totmcol |
float * | surfnor |
float * | tangent |
struct RadFace ** | radface |
Definition at line 65 of file renderdatabase.h.
struct MCol* VlakTableNode::mcol |
Definition at line 68 of file renderdatabase.h.
Referenced by RE_vlakren_get_mcol().
struct MTFace* VlakTableNode::mtface |
Definition at line 67 of file renderdatabase.h.
Referenced by RE_vlakren_get_tface().
struct RadFace** VlakTableNode::radface |
Definition at line 72 of file renderdatabase.h.
Referenced by RE_vlakren_get_radface().
float* VlakTableNode::surfnor |
Definition at line 70 of file renderdatabase.h.
Referenced by RE_vlakren_get_surfnor().
float* VlakTableNode::tangent |
Definition at line 71 of file renderdatabase.h.
Referenced by RE_vlakren_get_nmap_tangent().
Definition at line 69 of file renderdatabase.h.
Referenced by RE_vlakren_get_mcol().
Definition at line 69 of file renderdatabase.h.
Referenced by RE_vlakren_get_tface().
struct VlakRen* VlakTableNode::vlak |
Definition at line 66 of file renderdatabase.h.
Referenced by env_hideobject(), env_layerflags(), env_showobjects(), free_renderdata_vlaknodes(), has_special_rayobject(), is_raytraceable(), isb_bsp_fillfaces(), makeraytree_object(), makeraytree_single(), occ_tree_build(), RE_findOrAddVlak(), shadowbuf_autoclip(), zbuffer_abuf(), zbuffer_shadow(), zbuffer_solid(), and zbuffer_sss().