Blender V2.61 - r43446
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#include <shading.h>
Public Attributes | |
int | tot |
RenderLayer * | rlpp [RE_MAX_OSA] |
ShadeInput | shi [RE_MAX_OSA] |
ShadeResult | shr [RE_MAX_OSA] |
RenderLayer* ShadeSample::rlpp[RE_MAX_OSA] |
Definition at line 49 of file shading.h.
Referenced by shade_sample_initialize(), shadeDA_tile(), and zbuffer_transp_shade().
ShadeInput ShadeSample::shi[RE_MAX_OSA] |
Definition at line 52 of file shading.h.
Referenced by addtosamp_shr(), cache_occ_samples(), do_bake_shade(), occ_build_shade(), occ_shade(), RE_bake_shade_all_selected(), shade_sample_initialize(), shade_sample_sss(), shade_samples(), shade_samples_do_AO(), shade_samples_fill_with_ps(), shade_strand_samples(), shade_tra_samples(), shade_tra_samples_fill(), shadeDA_tile(), strand_shade_point(), zbufshade_sss_tile(), and zbufshade_tile().
ShadeResult ShadeSample::shr[RE_MAX_OSA] |
Definition at line 53 of file shading.h.
Referenced by addtosamp_shr(), occ_shade(), shade_sample_initialize(), shade_samples(), shade_tra_samples(), shadeDA_tile(), strand_shade_get(), strand_shade_point(), strand_shade_segment(), zbuffer_transp_shade(), and zbufshade_tile().
int ShadeSample::tot |
Definition at line 47 of file shading.h.
Referenced by addtosamp_shr(), occ_build_shade(), RE_bake_shade_all_selected(), shade_samples(), shade_samples_do_AO(), shade_samples_fill_with_ps(), shade_strand_samples(), shade_tra_samples(), shade_tra_samples_fill(), shadeDA_tile(), and zbufshade_sss_tile().