Blender V2.61 - r43446
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00001 /* 00002 Bullet Continuous Collision Detection and Physics Library 00003 Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ 00004 00005 This software is provided 'as-is', without any express or implied warranty. 00006 In no event will the authors be held liable for any damages arising from the use of this software. 00007 Permission is granted to anyone to use this software for any purpose, 00008 including commercial applications, and to alter it and redistribute it freely, 00009 subject to the following restrictions: 00010 00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 00013 3. This notice may not be removed or altered from any source distribution. 00014 */ 00015 00021 #ifndef BULLET2_GRAPHICCONTROLLER_H 00022 #define BULLET2_GRAPHICCONTROLLER_H 00023 00024 #include "PHY_IGraphicController.h" 00025 00026 #include "btBulletDynamicsCommon.h" 00027 #include "LinearMath/btTransform.h" 00028 00029 #include "PHY_IMotionState.h" 00030 #include "MT_Point3.h" 00031 00032 class CcdPhysicsEnvironment; 00033 class btCollisionObject; 00034 00036 class CcdGraphicController : public PHY_IGraphicController 00037 { 00038 public: 00039 CcdGraphicController(CcdPhysicsEnvironment* phyEnv, PHY_IMotionState* motionState); 00040 00041 virtual ~CcdGraphicController(); 00042 00043 void setLocalAabb(const btVector3& aabbMin,const btVector3& aabbMax); 00044 void setLocalAabb(const MT_Point3& aabbMin,const MT_Point3& aabbMax); 00045 virtual void setLocalAabb(const PHY__Vector3& aabbMin,const PHY__Vector3& aabbMax); 00046 virtual void setLocalAabb(const float aabbMin[3],const float aabbMax[3]); 00047 00048 PHY_IMotionState* GetMotionState() { return m_motionState; } 00049 void getAabb(btVector3& aabbMin, btVector3& aabbMax); 00050 00051 virtual void setBroadphaseHandle(btBroadphaseProxy* handle) { m_handle = handle; } 00052 virtual btBroadphaseProxy* getBroadphaseHandle() { return m_handle; } 00053 00054 virtual void SetPhysicsEnvironment(class PHY_IPhysicsEnvironment* env); 00055 00057 // PHY_IGraphicController interface 00059 00063 virtual bool SetGraphicTransform(); 00067 virtual void Activate(bool active); 00068 00069 // client info for culling 00070 virtual void* getNewClientInfo() { return m_newClientInfo; } 00071 virtual void setNewClientInfo(void* clientinfo) { m_newClientInfo = clientinfo; } 00072 virtual PHY_IGraphicController* GetReplica(class PHY_IMotionState* motionstate); 00073 00074 private: 00075 // unscaled aabb corner 00076 btVector3 m_localAabbMin; 00077 btVector3 m_localAabbMax; 00078 00079 PHY_IMotionState* m_motionState; 00080 CcdPhysicsEnvironment* m_phyEnv; 00081 btBroadphaseProxy* m_handle; 00082 void* m_newClientInfo; 00083 00084 00085 #ifdef WITH_CXX_GUARDEDALLOC 00086 public: 00087 void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CcdGraphicController"); } 00088 void operator delete( void *mem ) { MEM_freeN(mem); } 00089 #endif 00090 }; 00091 00092 #endif //BULLET2_PHYSICSCONTROLLER_H