Blender V2.61 - r43446

node_texture_distance.c

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00001 /*
00002  * ***** BEGIN GPL LICENSE BLOCK *****
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version. 
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  *
00018  * The Original Code is Copyright (C) 2005 Blender Foundation.
00019  * All rights reserved.
00020  *
00021  * The Original Code is: all of this file.
00022  *
00023  * Contributor(s): Mathias Panzenböck (panzi) <grosser.meister.morti@gmx.net>.
00024  *
00025  * ***** END GPL LICENSE BLOCK *****
00026  */
00027 
00033 #include <math.h>
00034 #include "BLI_math.h"
00035 #include "node_texture_util.h"
00036 #include "NOD_texture.h"
00037 
00038 static bNodeSocketTemplate inputs[]= {
00039     { SOCK_VECTOR, 1, "Coordinate 1", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE },
00040     { SOCK_VECTOR, 1, "Coordinate 2", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE },
00041     { -1, 0, "" } 
00042 };
00043 
00044 static bNodeSocketTemplate outputs[]= {
00045     { SOCK_FLOAT, 0, "Value" },
00046     { -1, 0, "" }
00047 };
00048 
00049 static void valuefn(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread)
00050 {
00051     float co1[3], co2[3];
00052 
00053     tex_input_vec(co1, in[0], p, thread);
00054     tex_input_vec(co2, in[1], p, thread);
00055 
00056     *out = len_v3v3(co2, co1);
00057 }
00058 
00059 static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
00060 {
00061     tex_output(node, in, out[0], &valuefn, data);
00062 }
00063 
00064 void register_node_type_tex_distance(bNodeTreeType *ttype)
00065 {
00066     static bNodeType ntype;
00067     
00068     node_type_base(ttype, &ntype, TEX_NODE_DISTANCE, "Distance", NODE_CLASS_CONVERTOR, NODE_OPTIONS);
00069     node_type_socket_templates(&ntype, inputs, outputs);
00070     node_type_size(&ntype, 120, 110, 160);
00071     node_type_storage(&ntype, "node_distance", NULL, NULL);
00072     node_type_exec(&ntype, exec);
00073     
00074     nodeRegisterType(ttype, &ntype);
00075 }