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Blender V2.61 - r43446
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#include "AUD_IDevice.h"
#include "AUD_IHandle.h"
#include "AUD_I3DDevice.h"
#include "AUD_I3DHandle.h"
#include "AUD_Mixer.h"
#include "AUD_Buffer.h"
#include "AUD_PitchReader.h"
#include "AUD_ResampleReader.h"
#include "AUD_ChannelMapperReader.h"
#include <list>
#include <pthread.h>
Go to the source code of this file.
Classes | |
class | AUD_SoftwareDevice |
class | AUD_SoftwareDevice::AUD_SoftwareHandle |
Saves the data for playback. More... |
Definition in file AUD_SoftwareDevice.h.