Blender V2.61 - r43446

AUD_I3DDevice.h

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00001 /*
00002  * ***** BEGIN GPL LICENSE BLOCK *****
00003  *
00004  * Copyright 2009-2011 Jörg Hermann Müller
00005  *
00006  * This file is part of AudaSpace.
00007  *
00008  * Audaspace is free software; you can redistribute it and/or modify
00009  * it under the terms of the GNU General Public License as published by
00010  * the Free Software Foundation; either version 2 of the License, or
00011  * (at your option) any later version.
00012  *
00013  * AudaSpace is distributed in the hope that it will be useful,
00014  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016  * GNU General Public License for more details.
00017  *
00018  * You should have received a copy of the GNU General Public License
00019  * along with Audaspace; if not, write to the Free Software Foundation,
00020  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00021  *
00022  * ***** END GPL LICENSE BLOCK *****
00023  */
00024 
00030 #ifndef AUD_I3DDEVICE
00031 #define AUD_I3DDEVICE
00032 
00033 #include "AUD_Space.h"
00034 #include "AUD_3DMath.h"
00035 
00039 class AUD_I3DDevice
00040 {
00041 public:
00046     virtual AUD_Vector3 getListenerLocation() const=0;
00047 
00052     virtual void setListenerLocation(const AUD_Vector3& location)=0;
00053 
00058     virtual AUD_Vector3 getListenerVelocity() const=0;
00059 
00064     virtual void setListenerVelocity(const AUD_Vector3& velocity)=0;
00065 
00070     virtual AUD_Quaternion getListenerOrientation() const=0;
00071 
00076     virtual void setListenerOrientation(const AUD_Quaternion& orientation)=0;
00077 
00078 
00084     virtual float getSpeedOfSound() const=0;
00085 
00091     virtual void setSpeedOfSound(float speed)=0;
00092 
00099     virtual float getDopplerFactor() const=0;
00100 
00107     virtual void setDopplerFactor(float factor)=0;
00108 
00113     virtual AUD_DistanceModel getDistanceModel() const=0;
00114 
00119     virtual void setDistanceModel(AUD_DistanceModel model)=0;
00120 };
00121 
00122 #endif //AUD_I3DDEVICE