Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * Copyright 2009-2011 Jörg Hermann Müller 00005 * 00006 * This file is part of AudaSpace. 00007 * 00008 * Audaspace is free software; you can redistribute it and/or modify 00009 * it under the terms of the GNU General Public License as published by 00010 * the Free Software Foundation; either version 2 of the License, or 00011 * (at your option) any later version. 00012 * 00013 * AudaSpace is distributed in the hope that it will be useful, 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 * GNU General Public License for more details. 00017 * 00018 * You should have received a copy of the GNU General Public License 00019 * along with Audaspace; if not, write to the Free Software Foundation, 00020 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00021 * 00022 * ***** END GPL LICENSE BLOCK ***** 00023 */ 00024 00030 #ifndef AUD_CHANNELMAPPERREADER 00031 #define AUD_CHANNELMAPPERREADER 00032 00033 #include "AUD_EffectReader.h" 00034 #include "AUD_Buffer.h" 00035 00040 class AUD_ChannelMapperReader : public AUD_EffectReader 00041 { 00042 private: 00046 AUD_Buffer m_buffer; 00047 00051 AUD_Channels m_target_channels; 00052 00056 AUD_Channels m_source_channels; 00057 00061 float* m_mapping; 00062 00066 int m_map_size; 00067 00071 float m_mono_angle; 00072 00073 static const AUD_Channel MONO_MAP[]; 00074 static const AUD_Channel STEREO_MAP[]; 00075 static const AUD_Channel STEREO_LFE_MAP[]; 00076 static const AUD_Channel SURROUND4_MAP[]; 00077 static const AUD_Channel SURROUND5_MAP[]; 00078 static const AUD_Channel SURROUND51_MAP[]; 00079 static const AUD_Channel SURROUND61_MAP[]; 00080 static const AUD_Channel SURROUND71_MAP[]; 00081 static const AUD_Channel* CHANNEL_MAPS[]; 00082 00083 static const float MONO_ANGLES[]; 00084 static const float STEREO_ANGLES[]; 00085 static const float STEREO_LFE_ANGLES[]; 00086 static const float SURROUND4_ANGLES[]; 00087 static const float SURROUND5_ANGLES[]; 00088 static const float SURROUND51_ANGLES[]; 00089 static const float SURROUND61_ANGLES[]; 00090 static const float SURROUND71_ANGLES[]; 00091 static const float* CHANNEL_ANGLES[]; 00092 00093 // hide copy constructor and operator= 00094 AUD_ChannelMapperReader(const AUD_ChannelMapperReader&); 00095 AUD_ChannelMapperReader& operator=(const AUD_ChannelMapperReader&); 00096 00100 void calculateMapping(); 00101 00105 float angleDistance(float alpha, float beta); 00106 00107 public: 00113 AUD_ChannelMapperReader(AUD_Reference<AUD_IReader> reader, AUD_Channels channels); 00114 00118 ~AUD_ChannelMapperReader(); 00119 00124 void setChannels(AUD_Channels channels); 00125 00130 void setMonoAngle(float angle); 00131 00132 virtual AUD_Specs getSpecs() const; 00133 virtual void read(int& length, bool& eos, sample_t* buffer); 00134 }; 00135 00136 #endif //AUD_CHANNELMAPPERREADER