Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2006 Blender Foundation. 00019 * All rights reserved. 00020 * 00021 * The Original Code is: all of this file. 00022 * 00023 * Contributor(s): none yet. 00024 * 00025 * ***** END GPL LICENSE BLOCK ***** 00026 */ 00027 00032 #include "node_composite_util.h" 00033 00034 /* **************** MIX RGB ******************** */ 00035 static bNodeSocketTemplate cmp_node_mix_rgb_in[]= { 00036 { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 5.0f, PROP_FACTOR}, 00037 { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, 00038 { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, 00039 { -1, 0, "" } 00040 }; 00041 static bNodeSocketTemplate cmp_node_mix_rgb_out[]= { 00042 { SOCK_RGBA, 0, "Image"}, 00043 { -1, 0, "" } 00044 }; 00045 00046 static void do_mix_rgb(bNode *node, float *out, float *in1, float *in2, float *fac) 00047 { 00048 float col[3]; 00049 00050 copy_v3_v3(col, in1); 00051 if(node->custom2) 00052 ramp_blend(node->custom1, col, in2[3]*fac[0], in2); 00053 else 00054 ramp_blend(node->custom1, col, fac[0], in2); 00055 copy_v3_v3(out, col); 00056 out[3]= in1[3]; 00057 } 00058 00059 static void node_composit_exec_mix_rgb(void *data, bNode *node, bNodeStack **in, bNodeStack **out) 00060 { 00061 /* stack order in: fac, Image, Image */ 00062 /* stack order out: Image */ 00063 float *fac= in[0]->vec; 00064 00065 if(out[0]->hasoutput==0) return; 00066 00067 /* input no image? then only color operation */ 00068 if(in[1]->data==NULL && in[2]->data==NULL) { 00069 do_mix_rgb(node, out[0]->vec, in[1]->vec, in[2]->vec, fac); 00070 } 00071 else { 00072 /* make output size of first available input image */ 00073 CompBuf *cbuf= in[1]->data?in[1]->data:in[2]->data; 00074 CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */ 00075 00076 composit3_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, in[2]->data, in[2]->vec, in[0]->data, fac, do_mix_rgb, CB_RGBA, CB_RGBA, CB_VAL); 00077 00078 out[0]->data= stackbuf; 00079 00080 generate_preview(data, node, out[0]->data); 00081 } 00082 } 00083 00084 /* custom1 = mix type */ 00085 void register_node_type_cmp_mix_rgb(bNodeTreeType *ttype) 00086 { 00087 static bNodeType ntype; 00088 00089 node_type_base(ttype, &ntype, CMP_NODE_MIX_RGB, "Mix", NODE_CLASS_OP_COLOR, NODE_PREVIEW|NODE_OPTIONS); 00090 node_type_socket_templates(&ntype, cmp_node_mix_rgb_in, cmp_node_mix_rgb_out); 00091 node_type_size(&ntype, 110, 60, 120); 00092 node_type_label(&ntype, node_blend_label); 00093 node_type_exec(&ntype, node_composit_exec_mix_rgb); 00094 00095 nodeRegisterType(ttype, &ntype); 00096 }