Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2005 Blender Foundation. 00019 * All rights reserved. 00020 * 00021 * The Original Code is: all of this file. 00022 * 00023 * Contributor(s): Robin Allen 00024 * 00025 * ***** END GPL LICENSE BLOCK ***** 00026 */ 00027 00033 #include "node_texture_util.h" 00034 #include "NOD_texture.h" 00035 #include <math.h> 00036 00037 static bNodeSocketTemplate inputs[]= { 00038 { SOCK_RGBA, 1, "Color1", 1.0f, 0.0f, 0.0f, 1.0f }, 00039 { SOCK_RGBA, 1, "Color2", 1.0f, 1.0f, 1.0f, 1.0f }, 00040 { SOCK_FLOAT, 1, "Size", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 100.0f, PROP_UNSIGNED }, 00041 { -1, 0, "" } 00042 }; 00043 static bNodeSocketTemplate outputs[]= { 00044 { SOCK_RGBA, 0, "Color" }, 00045 { -1, 0, "" } 00046 }; 00047 00048 static void colorfn(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread) 00049 { 00050 float x = p->co[0]; 00051 float y = p->co[1]; 00052 float z = p->co[2]; 00053 float sz = tex_input_value(in[2], p, thread); 00054 00055 /* 0.00001 because of unit sized stuff */ 00056 int xi = (int)fabs(floor(0.00001f + x / sz)); 00057 int yi = (int)fabs(floor(0.00001f + y / sz)); 00058 int zi = (int)fabs(floor(0.00001f + z / sz)); 00059 00060 if( (xi % 2 == yi % 2) == (zi % 2) ) { 00061 tex_input_rgba(out, in[0], p, thread); 00062 } else { 00063 tex_input_rgba(out, in[1], p, thread); 00064 } 00065 } 00066 00067 static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out) 00068 { 00069 tex_output(node, in, out[0], &colorfn, data); 00070 } 00071 00072 void register_node_type_tex_checker(bNodeTreeType *ttype) 00073 { 00074 static bNodeType ntype; 00075 00076 node_type_base(ttype, &ntype, TEX_NODE_CHECKER, "Checker", NODE_CLASS_PATTERN, NODE_PREVIEW|NODE_OPTIONS); 00077 node_type_socket_templates(&ntype, inputs, outputs); 00078 node_type_size(&ntype, 100, 60, 150); 00079 node_type_exec(&ntype, exec); 00080 00081 nodeRegisterType(ttype, &ntype); 00082 }