Blender V2.61 - r43446
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#include <btDiscreteCollisionDetectorInterface.h>
Public Member Functions | |
ClosestPointInput () | |
Public Attributes | |
btTransform | m_transformA |
btTransform | m_transformB |
btScalar | m_maximumDistanceSquared |
btStackAlloc * | m_stackAlloc |
Definition at line 42 of file btDiscreteCollisionDetectorInterface.h.
btDiscreteCollisionDetectorInterface::ClosestPointInput::ClosestPointInput | ( | ) | [inline] |
Definition at line 44 of file btDiscreteCollisionDetectorInterface.h.
Definition at line 52 of file btDiscreteCollisionDetectorInterface.h.
Referenced by btMinkowskiPenetrationDepthSolver::calcPenDepth(), btGjkPairDetector::getClosestPointsNonVirtual(), btConvexConvexAlgorithm::processCollision(), btConvex2dConvex2dAlgorithm::processCollision(), btBoxBoxCollisionAlgorithm::processCollision(), and btSphereTriangleCollisionAlgorithm::processCollision().
Definition at line 53 of file btDiscreteCollisionDetectorInterface.h.
Referenced by btGjkPairDetector::getClosestPointsNonVirtual(), btConvexConvexAlgorithm::processCollision(), and btConvex2dConvex2dAlgorithm::processCollision().
Definition at line 50 of file btDiscreteCollisionDetectorInterface.h.
Referenced by btMinkowskiPenetrationDepthSolver::calcPenDepth(), btContinuousConvexCollision::calcTimeOfImpact(), btGjkConvexCast::calcTimeOfImpact(), btBoxBoxDetector::getClosestPoints(), SphereTriangleDetector::getClosestPoints(), btGjkPairDetector::getClosestPointsNonVirtual(), plNearestPoints(), btConvexConvexAlgorithm::processCollision(), btConvex2dConvex2dAlgorithm::processCollision(), and btBoxBoxCollisionAlgorithm::processCollision().
Definition at line 51 of file btDiscreteCollisionDetectorInterface.h.
Referenced by btMinkowskiPenetrationDepthSolver::calcPenDepth(), btContinuousConvexCollision::calcTimeOfImpact(), btGjkConvexCast::calcTimeOfImpact(), btBoxBoxDetector::getClosestPoints(), SphereTriangleDetector::getClosestPoints(), btGjkPairDetector::getClosestPointsNonVirtual(), plNearestPoints(), btConvexConvexAlgorithm::processCollision(), btConvex2dConvex2dAlgorithm::processCollision(), and btBoxBoxCollisionAlgorithm::processCollision().