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Blender V2.61 - r43446
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Functions | |
| CCL_NAMESPACE_BEGIN __device void | svm_node_mapping (KernelGlobals *kg, ShaderData *sd, float *stack, uint vec_offset, uint out_offset, int *offset) |
| CCL_NAMESPACE_BEGIN __device void svm_node_mapping | ( | KernelGlobals * | kg, |
| ShaderData * | sd, | ||
| float * | stack, | ||
| uint | vec_offset, | ||
| uint | out_offset, | ||
| int * | offset | ||
| ) |
Definition at line 23 of file svm_mapping.h.
References read_node_float(), stack_load_float3(), stack_store_float3(), transform(), Transform::w, Transform::x, Transform::y, and Transform::z.
Referenced by svm_eval_nodes().