Blender V2.61 - r43446
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Functions | |
CCL_NAMESPACE_BEGIN __device void | svm_node_mapping (KernelGlobals *kg, ShaderData *sd, float *stack, uint vec_offset, uint out_offset, int *offset) |
CCL_NAMESPACE_BEGIN __device void svm_node_mapping | ( | KernelGlobals * | kg, |
ShaderData * | sd, | ||
float * | stack, | ||
uint | vec_offset, | ||
uint | out_offset, | ||
int * | offset | ||
) |
Definition at line 23 of file svm_mapping.h.
References read_node_float(), stack_load_float3(), stack_store_float3(), transform(), Transform::w, Transform::x, Transform::y, and Transform::z.
Referenced by svm_eval_nodes().