Blender V2.61 - r43446

GPG_Canvas.cpp

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00001 /*
00002  * ***** BEGIN GPL LICENSE BLOCK *****
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  *
00018  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00019  * All rights reserved.
00020  *
00021  * The Original Code is: all of this file.
00022  *
00023  * Contributor(s): none yet.
00024  *
00025  * ***** END GPL LICENSE BLOCK *****
00026  */
00027 
00033 #include "GPG_Canvas.h"
00034 #include <assert.h>
00035 #include "GHOST_ISystem.h"
00036 
00037 GPG_Canvas::GPG_Canvas(GHOST_IWindow* window)
00038 : GPC_Canvas(0, 0), m_window(window)
00039 {
00040     if (m_window)
00041     {
00042         GHOST_Rect bnds;
00043         m_window->getClientBounds(bnds);
00044         this->Resize(bnds.getWidth(), bnds.getHeight());
00045     }
00046 }
00047 
00048 
00049 GPG_Canvas::~GPG_Canvas(void)
00050 {
00051 }
00052 
00053 
00054 void GPG_Canvas::Init()
00055 {
00056     if (m_window)
00057     {
00058         GHOST_TSuccess success;
00059         success = m_window->setDrawingContextType(GHOST_kDrawingContextTypeOpenGL);
00060         assert(success == GHOST_kSuccess);
00061     }
00062 }
00063 
00064 void GPG_Canvas::SetMousePosition(int x, int y)
00065 {
00066     GHOST_ISystem* system = GHOST_ISystem::getSystem();
00067     if (system && m_window)
00068     {
00069         GHOST_TInt32 gx = (GHOST_TInt32)x;
00070         GHOST_TInt32 gy = (GHOST_TInt32)y;
00071         GHOST_TInt32 cx;
00072         GHOST_TInt32 cy;
00073         m_window->clientToScreen(gx, gy, cx, cy);
00074         system->setCursorPosition(cx, cy);
00075     }
00076 }
00077 
00078 
00079 void GPG_Canvas::SetMouseState(RAS_MouseState mousestate)
00080 {
00081     m_mousestate = mousestate;
00082 
00083     if (m_window)
00084     {
00085         switch (mousestate)
00086         {
00087         case MOUSE_INVISIBLE:
00088             m_window->setCursorVisibility(false);
00089             break;
00090         case MOUSE_WAIT:
00091             m_window->setCursorShape(GHOST_kStandardCursorWait);
00092             m_window->setCursorVisibility(true);
00093             break;
00094         case MOUSE_NORMAL:
00095             m_window->setCursorShape(GHOST_kStandardCursorRightArrow);
00096             m_window->setCursorVisibility(true);
00097             break;
00098         }
00099     }
00100 }
00101 
00102 
00103 void GPG_Canvas::SwapBuffers()
00104 {
00105     if (m_window)
00106     {
00107         m_window->swapBuffers();
00108     }
00109 }
00110 
00111 float GPG_Canvas::GetMouseNormalizedX(int x)
00112 {
00113     return float(x)/this->GetWidth();
00114 }
00115 
00116 float GPG_Canvas::GetMouseNormalizedY(int y)
00117 {
00118     return float(y)/this->GetHeight();
00119 }