Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00019 * All rights reserved. 00020 * 00021 * The Original Code is: all of this file. 00022 * 00023 * Contributor(s): none yet. 00024 * 00025 * ***** END GPL LICENSE BLOCK ***** 00026 */ 00027 00032 #ifndef _DUMMYPHYSICSENVIRONMENT 00033 #define _DUMMYPHYSICSENVIRONMENT 00034 00035 #include "PHY_IPhysicsEnvironment.h" 00036 00045 class DummyPhysicsEnvironment : public PHY_IPhysicsEnvironment 00046 { 00047 00048 public: 00049 DummyPhysicsEnvironment (); 00050 virtual ~DummyPhysicsEnvironment (); 00051 virtual void beginFrame(); 00052 virtual void endFrame(); 00053 // Perform an integration step of duration 'timeStep'. 00054 virtual bool proceedDeltaTime(double curTime,float timeStep,float interval); 00055 virtual void setFixedTimeStep(bool useFixedTimeStep,float fixedTimeStep); 00056 virtual float getFixedTimeStep(); 00057 00058 virtual void setGravity(float x,float y,float z); 00059 00060 virtual int createConstraint(class PHY_IPhysicsController* ctrl,class PHY_IPhysicsController* ctrl2,PHY_ConstraintType type, 00061 float pivotX,float pivotY,float pivotZ, 00062 float axisX,float axisY,float axisZ, 00063 float axis1X=0,float axis1Y=0,float axis1Z=0, 00064 float axis2X=0,float axis2Y=0,float axis2Z=0,int flag=0 00065 ); 00066 00067 virtual void removeConstraint(int constraintid); 00068 00069 //complex constraint for vehicles 00070 virtual PHY_IVehicle* getVehicleConstraint(int constraintId) 00071 { 00072 return 0; 00073 } 00074 00075 virtual PHY_IPhysicsController* rayTest(PHY_IRayCastFilterCallback &filterCallback, float fromX,float fromY,float fromZ, float toX,float toY,float toZ); 00076 virtual bool cullingTest(PHY_CullingCallback callback, void* userData, PHY__Vector4* planes, int nplanes, int occlusionRes) { return false; } 00077 00078 00079 //gamelogic callbacks 00080 virtual void addSensor(PHY_IPhysicsController* ctrl) {} 00081 virtual void removeSensor(PHY_IPhysicsController* ctrl) {} 00082 virtual void addTouchCallback(int response_class, PHY_ResponseCallback callback, void *user) 00083 { 00084 } 00085 virtual bool requestCollisionCallback(PHY_IPhysicsController* ctrl) { return false; } 00086 virtual bool removeCollisionCallback(PHY_IPhysicsController* ctrl) { return false;} 00087 virtual PHY_IPhysicsController* CreateSphereController(float radius,const PHY__Vector3& position) {return 0;} 00088 virtual PHY_IPhysicsController* CreateConeController(float coneradius,float coneheight) { return 0;} 00089 00090 virtual void setConstraintParam(int constraintId,int param,float value,float value1) 00091 { 00092 } 00093 00094 virtual float getConstraintParam(int constraintId,int param) 00095 { 00096 return 0.f; 00097 } 00098 00099 00100 #ifdef WITH_CXX_GUARDEDALLOC 00101 public: 00102 void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:DummyPhysicsEnvironment"); } 00103 void operator delete( void *mem ) { MEM_freeN(mem); } 00104 #endif 00105 }; 00106 00107 #endif //_DUMMYPHYSICSENVIRONMENT 00108