Blender V2.61 - r43446
|
#include <BKE_particle.h>
Public Attributes | |
struct Scene * | scene |
struct Object * | ob |
struct ParticleSystem * | psys |
struct ParticleSystemModifierData * | psmd |
struct ListBase * | colliders |
float | courant_num |
Definition at line 76 of file BKE_particle.h.
Definition at line 81 of file BKE_particle.h.
Referenced by basic_force_cb(), boid_body(), boid_find_ground(), collision_check(), do_path_effectors(), dynamics_step(), and rule_avoid_collision().
Definition at line 85 of file BKE_particle.h.
Referenced by system_step(), update_courant_num(), and update_timestep().
struct Object* ParticleSimulationData::ob |
Definition at line 78 of file BKE_particle.h.
Referenced by applyModifier(), brush_add(), distribute_particles_on_dm(), distribute_threads_exec(), distribute_threads_init_data(), do_child_modifiers(), do_hair_dynamics(), draw_new_particle_system(), dynamics_step(), explodeMesh(), get_effector_data(), hair_step(), new_particle_duplilist(), particle_system_update(), particles_fluid_step(), pointdensity_cache_psys(), precalc_guides(), psys_apply_hair_lattice(), psys_cache_edit_paths(), psys_changed_type(), psys_count_keyed_targets(), psys_get_birth_coordinates(), psys_get_dupli_path_transform(), psys_get_lattice(), psys_get_particle_on_path(), psys_prepare_physics(), psys_render_simplify_distribution(), psys_thread_create_path(), psys_threads_create(), psys_update_effectors(), psys_update_path_cache(), rekey_particle(), rekey_particle_to_time(), render_new_particle_system(), reset_particle(), rule_avoid_collision(), rule_fight(), rule_separate(), save_hair(), set_keyed_keys(), sph_solver_init(), subdivide_particle(), and system_step().
Definition at line 80 of file BKE_particle.h.
Referenced by applyModifier(), brush_add(), distribute_particles_on_dm(), do_hair_dynamics(), draw_new_particle_system(), explodeMesh(), hair_step(), new_particle_duplilist(), particle_system_update(), precalc_guides(), psys_apply_hair_lattice(), psys_cache_edit_paths(), psys_find_parents(), psys_get_birth_coordinates(), psys_get_dupli_path_transform(), psys_get_particle_on_path(), psys_get_texture(), psys_thread_create_path(), psys_threads_create(), render_new_particle_system(), save_hair(), and system_step().
Definition at line 79 of file BKE_particle.h.
Referenced by applyModifier(), basic_force_cb(), basic_integrate(), boid_body(), boid_brain(), brush_add(), cached_step(), collision_check(), distribute_particles(), distribute_particles_on_dm(), distribute_particles_on_shape(), distribute_threads_exec_cb(), distribute_threads_init_data(), do_child_modifiers(), do_hair_dynamics(), do_path_effectors(), draw_new_particle_system(), dynamics_step(), emit_particles(), exec_child_path_cache(), explodeMesh(), get_child_modifier_parameters(), get_effector_data(), hair_step(), initialize_all_particles(), initialize_particle(), new_particle_duplilist(), particle_system_update(), particles_fluid_step(), pd_point_from_particle(), pointdensity_cache_psys(), precalc_guides(), psys_apply_hair_lattice(), psys_cache_child_paths(), psys_cache_edit_paths(), psys_cache_paths(), psys_changed_type(), psys_count_keyed_targets(), psys_find_parents(), psys_get_birth_coordinates(), psys_get_dupli_path_transform(), psys_get_lattice(), psys_get_particle_on_path(), psys_get_particle_state(), psys_get_texture(), psys_get_timestep(), psys_prepare_physics(), psys_render_simplify_distribution(), psys_thread_create_path(), psys_threads_create(), psys_threads_free(), psys_threads_init_path(), psys_update_effectors(), psys_update_path_cache(), psys_uses_gravity(), realloc_particles(), rekey_particle(), rekey_particle_to_time(), render_new_particle_system(), reset_all_particles(), reset_particle(), rule_avoid_collision(), rule_fight(), rule_flock(), rule_follow_leader(), rule_goal_avoid(), rule_separate(), save_hair(), set_keyed_keys(), sph_integrate(), sph_solver_init(), subdivide_particle(), system_step(), and update_children().
struct Scene* ParticleSimulationData::scene |
Definition at line 77 of file BKE_particle.h.
Referenced by applyModifier(), basic_integrate(), boid_body(), boid_brain(), brush_add(), distribute_particles(), distribute_particles_on_dm(), distribute_particles_on_shape(), do_hair_dynamics(), draw_new_particle_system(), dynamics_step(), explodeMesh(), get_effector_data(), new_particle_duplilist(), particle_system_update(), particles_fluid_step(), pointdensity_cache_psys(), psys_apply_hair_lattice(), psys_cache_child_paths(), psys_cache_edit_paths(), psys_cache_paths(), psys_get_lattice(), psys_get_particle_on_path(), psys_get_particle_state(), psys_thread_create_path(), psys_threads_create(), psys_update_effectors(), psys_update_path_cache(), psys_uses_gravity(), rekey_particle(), rekey_particle_to_time(), render_new_particle_system(), reset_particle(), rule_average_speed(), rule_goal_avoid(), set_keyed_keys(), sph_solver_init(), subdivide_particle(), system_step(), and update_children().