Blender V2.61 - r43446
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#include "btHingeConstraint.h"
#include "BulletDynamics/Dynamics/btRigidBody.h"
#include "LinearMath/btTransformUtil.h"
#include "LinearMath/btMinMax.h"
#include <new>
#include "btSolverBody.h"
Go to the source code of this file.
Defines | |
#define | HINGE_USE_OBSOLETE_SOLVER false |
#define | HINGE_USE_FRAME_OFFSET true |
Functions | |
static btVector3 | vHinge (0, 0, btScalar(1)) |
#define HINGE_USE_FRAME_OFFSET true |
Definition at line 29 of file btHingeConstraint.cpp.
#define HINGE_USE_OBSOLETE_SOLVER false |
Definition at line 27 of file btHingeConstraint.cpp.
static btVector3 vHinge | ( | 0 | , |
0 | , | ||
btScalar(1) | |||
) | [static] |