Blender V2.61 - r43446
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#include <nodes.h>
Public Member Functions | |
void | attributes (AttributeRequestSet *attributes) |
void TextureCoordinateNode::attributes | ( | AttributeRequestSet * | attributes | ) | [virtual] |
Reimplemented from ShaderNode.
Definition at line 1417 of file nodes.cpp.
References AttributeRequestSet::add(), ShaderNode::output(), Attribute::STD_GENERATED, and Attribute::STD_UV.