![]() |
Blender V2.61 - r43446
|
#include <nodes.h>

Public Member Functions | |
| void | attributes (AttributeRequestSet *attributes) |
| void TextureCoordinateNode::attributes | ( | AttributeRequestSet * | attributes | ) | [virtual] |
Reimplemented from ShaderNode.
Definition at line 1417 of file nodes.cpp.
References AttributeRequestSet::add(), ShaderNode::output(), Attribute::STD_GENERATED, and Attribute::STD_UV.