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Blender V2.61 - r43446
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#include "LU_HELPER.h"Go to the source code of this file.
Functions | |
| int | isNonsingular (sLU LU_) |
| sLU | computeLU (float a[3][3]) |
| void | solveLU3x3 (sLU &A, float x[3], float b[3]) |
Definition in file LU_HELPER.cpp.
| sLU computeLU | ( | float | a[3][3] | ) |
Definition at line 15 of file LU_HELPER.cpp.
References abs(), i, min, p, sLU::piv, sLU::pivsign, and sLU::values.
Referenced by WTURBULENCE::computeEigenvalues(), and WTURBULENCE::stepTurbulenceFull().
| int isNonsingular | ( | sLU | LU_ | ) |
Definition at line 7 of file LU_HELPER.cpp.
References sLU::values.
Referenced by WTURBULENCE::computeEigenvalues(), JAMA::LU< Real >::solve(), solveLU3x3(), and WTURBULENCE::stepTurbulenceFull().
| void solveLU3x3 | ( | sLU & | A, |
| float | x[3], | ||
| float | b[3] | ||
| ) |
Definition at line 93 of file LU_HELPER.cpp.
References i, isNonsingular(), sLU::piv, and sLU::values.
Referenced by WTURBULENCE::stepTurbulenceFull().