Blender V2.61 - r43446

KX_MotionState.h

Go to the documentation of this file.
00001 /*
00002  * ***** BEGIN GPL LICENSE BLOCK *****
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  *
00018  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00019  * All rights reserved.
00020  *
00021  * The Original Code is: all of this file.
00022  *
00023  * Contributor(s): none yet.
00024  *
00025  * ***** END GPL LICENSE BLOCK *****
00026  */
00027 
00032 #ifndef __KX_MOTIONSTATE
00033 #define __KX_MOTIONSTATE
00034 
00035 #include "PHY_IMotionState.h"
00036 
00037 #ifdef WITH_CXX_GUARDEDALLOC
00038 #include "MEM_guardedalloc.h"
00039 #endif
00040 
00041 class KX_MotionState : public PHY_IMotionState
00042 {
00043     class   SG_Spatial*     m_node;
00044 
00045 public:
00046     KX_MotionState(class SG_Spatial* spatial);
00047     virtual ~KX_MotionState();
00048 
00049     virtual void    getWorldPosition(float& posX,float& posY,float& posZ);
00050     virtual void    getWorldScaling(float& scaleX,float& scaleY,float& scaleZ);
00051     virtual void    getWorldOrientation(float& quatIma0,float& quatIma1,float& quatIma2,float& quatReal);
00052     virtual void    setWorldPosition(float posX,float posY,float posZ);
00053     virtual void    setWorldOrientation(float quatIma0,float quatIma1,float quatIma2,float quatReal);
00054     virtual void    getWorldOrientation(float* ori);
00055     virtual void    setWorldOrientation(const float* ori);
00056 
00057     virtual void    calculateWorldTransformations();
00058 
00059 
00060 #ifdef WITH_CXX_GUARDEDALLOC
00061     void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_MotionState"); }
00062     void operator delete( void *mem ) { MEM_freeN(mem); }
00063 #endif
00064 };
00065 
00066 #endif //__KX_MOTIONSTATE
00067