Blender V2.61 - r43446
Public Attributes

MouseInput Struct Reference

#include <transform.h>

List of all members.

Public Attributes

void(* apply )(struct TransInfo *, struct MouseInput *, const int[2], float[3])
void(* post )(struct TransInfo *, float[3])
int imval [2]
char precision
int precision_mval [2]
int center [2]
float factor
void * data

Detailed Description

Definition at line 227 of file transform.h.


Member Data Documentation

void(* MouseInput::apply)(struct TransInfo *, struct MouseInput *, const int[2], float[3])

Definition at line 228 of file transform.h.

Referenced by applyMouseInput(), and initMouseInputMode().

void(* MouseInput::post)(struct TransInfo *, float[3])

Definition at line 229 of file transform.h.

Referenced by applyMouseInput(), initMouseInput(), and setInputPostFct().


The documentation for this struct was generated from the following file: