![]() |
Blender V2.61 - r43446
|
#include "MT_assert.h"#include "KX_SoftBodyDeformer.h"#include "KX_ConvertPhysicsObject.h"#include "BL_DeformableGameObject.h"#include "RAS_MeshObject.h"#include "KX_Scene.h"#include "BL_System.h"#include "PHY_Pro.h"#include "KX_ClientObjectInfo.h"#include "CTR_Map.h"#include "CTR_HashedPtr.h"#include "KX_PhysicsEngineEnums.h"#include "KX_MotionState.h"#include "BKE_DerivedMesh.h"Go to the source code of this file.
Definition in file KX_ConvertPhysicsObjects.cpp.