Blender V2.61 - r43446
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#include "MT_assert.h"
#include "KX_SoftBodyDeformer.h"
#include "KX_ConvertPhysicsObject.h"
#include "BL_DeformableGameObject.h"
#include "RAS_MeshObject.h"
#include "KX_Scene.h"
#include "BL_System.h"
#include "PHY_Pro.h"
#include "KX_ClientObjectInfo.h"
#include "CTR_Map.h"
#include "CTR_HashedPtr.h"
#include "KX_PhysicsEngineEnums.h"
#include "KX_MotionState.h"
#include "BKE_DerivedMesh.h"
Go to the source code of this file.
Definition in file KX_ConvertPhysicsObjects.cpp.