Blender V2.61 - r43446
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#include <render_types.h>
Public Attributes | |
int | samplenr |
float | shadfac [4] |
For each lamp in a scene, a LampRen is created. It determines the properties of a lightsource.
Definition at line 508 of file render_types.h.
Definition at line 509 of file render_types.h.
Referenced by add_render_lamp(), and lamp_get_shadow().
float LampShadowSubSample::shadfac[4] |
Definition at line 510 of file render_types.h.
Referenced by add_render_lamp(), and lamp_get_shadow().