Blender V2.61 - r43446
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#include "DNA_listBase.h"
Go to the source code of this file.
Classes | |
struct | bActionModifier |
struct | bActionStrip |
Defines | |
#define | ACTSTRIP_MOD_DEFORM 0 |
#define | ACTSTRIP_MOD_NOISE 1 |
#define | ACTSTRIP_MOD_OOMPH 2 |
#define | ACTSTRIPMODE_BLEND 0 |
#define | ACTSTRIPMODE_ADD 1 |
Typedefs | |
typedef struct bActionModifier | bActionModifier |
typedef struct bActionStrip | bActionStrip |
typedef enum eActStrip_Flag | eActStrip_Flag |
Enumerations | |
enum | eActStrip_Flag { ACTSTRIP_SELECT = (1<<0), ACTSTRIP_USESTRIDE = (1<<1), ACTSTRIP_BLENDTONEXT = (1<<2), ACTSTRIP_HOLDLASTFRAME = (1<<3), ACTSTRIP_ACTIVE = (1<<4), ACTSTRIP_LOCK_ACTION = (1<<5), ACTSTRIP_MUTE = (1<<6), ACTSTRIP_REVERSE = (1<<7), ACTSTRIP_CYCLIC_USEX = (1<<8), ACTSTRIP_CYCLIC_USEY = (1<<9), ACTSTRIP_CYCLIC_USEZ = (1<<10), ACTSTRIP_AUTO_BLENDS = (1<<11) } |
Definition in file DNA_nla_types.h.
#define ACTSTRIP_MOD_DEFORM 0 |
Definition at line 57 of file DNA_nla_types.h.
#define ACTSTRIP_MOD_NOISE 1 |
Definition at line 58 of file DNA_nla_types.h.
#define ACTSTRIP_MOD_OOMPH 2 |
Definition at line 59 of file DNA_nla_types.h.
#define ACTSTRIPMODE_ADD 1 |
Definition at line 87 of file DNA_nla_types.h.
Referenced by game_blend_poses(), and nlastrips_to_animdata().
#define ACTSTRIPMODE_BLEND 0 |
Definition at line 86 of file DNA_nla_types.h.
Referenced by game_blend_poses().
typedef struct bActionModifier bActionModifier |
typedef struct bActionStrip bActionStrip |
typedef enum eActStrip_Flag eActStrip_Flag |
enum eActStrip_Flag |
Definition at line 90 of file DNA_nla_types.h.