Blender V2.61 - r43446
Classes | Defines | Typedefs | Enumerations

DNA_nla_types.h File Reference

#include "DNA_listBase.h"

Go to the source code of this file.

Classes

struct  bActionModifier
struct  bActionStrip

Defines

#define ACTSTRIP_MOD_DEFORM   0
#define ACTSTRIP_MOD_NOISE   1
#define ACTSTRIP_MOD_OOMPH   2
#define ACTSTRIPMODE_BLEND   0
#define ACTSTRIPMODE_ADD   1

Typedefs

typedef struct bActionModifier bActionModifier
typedef struct bActionStrip bActionStrip
typedef enum eActStrip_Flag eActStrip_Flag

Enumerations

enum  eActStrip_Flag {
  ACTSTRIP_SELECT = (1<<0), ACTSTRIP_USESTRIDE = (1<<1), ACTSTRIP_BLENDTONEXT = (1<<2), ACTSTRIP_HOLDLASTFRAME = (1<<3),
  ACTSTRIP_ACTIVE = (1<<4), ACTSTRIP_LOCK_ACTION = (1<<5), ACTSTRIP_MUTE = (1<<6), ACTSTRIP_REVERSE = (1<<7),
  ACTSTRIP_CYCLIC_USEX = (1<<8), ACTSTRIP_CYCLIC_USEY = (1<<9), ACTSTRIP_CYCLIC_USEZ = (1<<10), ACTSTRIP_AUTO_BLENDS = (1<<11)
}

Detailed Description

Definition in file DNA_nla_types.h.


Define Documentation

#define ACTSTRIP_MOD_DEFORM   0

Definition at line 57 of file DNA_nla_types.h.

#define ACTSTRIP_MOD_NOISE   1

Definition at line 58 of file DNA_nla_types.h.

#define ACTSTRIP_MOD_OOMPH   2

Definition at line 59 of file DNA_nla_types.h.

#define ACTSTRIPMODE_ADD   1

Definition at line 87 of file DNA_nla_types.h.

Referenced by game_blend_poses(), and nlastrips_to_animdata().

#define ACTSTRIPMODE_BLEND   0

Definition at line 86 of file DNA_nla_types.h.

Referenced by game_blend_poses().


Typedef Documentation

typedef struct bActionStrip bActionStrip

Enumeration Type Documentation

Enumerator:
ACTSTRIP_SELECT 
ACTSTRIP_USESTRIDE 
ACTSTRIP_BLENDTONEXT 
ACTSTRIP_HOLDLASTFRAME 
ACTSTRIP_ACTIVE 
ACTSTRIP_LOCK_ACTION 
ACTSTRIP_MUTE 
ACTSTRIP_REVERSE 
ACTSTRIP_CYCLIC_USEX 
ACTSTRIP_CYCLIC_USEY 
ACTSTRIP_CYCLIC_USEZ 
ACTSTRIP_AUTO_BLENDS 

Definition at line 90 of file DNA_nla_types.h.