Blender V2.61 - r43446
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#include <scene.h>
Public Attributes | |
device_vector< float4 > | bvh_nodes |
device_vector< uint > | object_node |
device_vector< float4 > | tri_woop |
device_vector< uint > | prim_visibility |
device_vector< uint > | prim_index |
device_vector< uint > | prim_object |
device_vector< float4 > | tri_normal |
device_vector< float4 > | tri_vnormal |
device_vector< float4 > | tri_vindex |
device_vector< float4 > | tri_verts |
device_vector< float4 > | objects |
device_vector< uint4 > | attributes_map |
device_vector< float > | attributes_float |
device_vector< float4 > | attributes_float3 |
device_vector< float4 > | light_distribution |
device_vector< float4 > | light_data |
device_vector< uint4 > | svm_nodes |
device_vector< uint > | shader_flag |
device_vector< float > | filter_table |
device_vector< uint > | sobol_directions |
device_vector< uchar4 > | tex_image [TEX_IMAGE_MAX] |
KernelData | data |
Definition at line 75 of file scene.h.
Referenced by MeshManager::device_free(), and MeshManager::device_update_attributes().
Definition at line 76 of file scene.h.
Referenced by MeshManager::device_free(), and MeshManager::device_update_attributes().
Definition at line 74 of file scene.h.
Referenced by MeshManager::device_free(), and MeshManager::update_svm_attributes().
Definition at line 57 of file scene.h.
Referenced by MeshManager::device_free(), and MeshManager::device_update_bvh().
Definition at line 95 of file scene.h.
Referenced by SVMShaderManager::device_update(), Scene::device_update(), Integrator::device_update(), Film::device_update(), Camera::device_update(), Background::device_update(), MeshManager::device_update_bvh(), LightManager::device_update_distribution(), Scene::Scene(), and MeshManager::update_svm_attributes().
Definition at line 87 of file scene.h.
Referenced by Filter::device_free(), and Filter::device_update().
Definition at line 80 of file scene.h.
Referenced by LightManager::device_free(), and LightManager::device_update_points().
Definition at line 79 of file scene.h.
Referenced by LightManager::device_free(), and LightManager::device_update_distribution().
Definition at line 58 of file scene.h.
Referenced by MeshManager::device_free(), and MeshManager::device_update_bvh().
Definition at line 71 of file scene.h.
Referenced by ObjectManager::device_free(), and ObjectManager::device_update_transforms().
Definition at line 61 of file scene.h.
Referenced by MeshManager::device_free(), and MeshManager::device_update_bvh().
Definition at line 62 of file scene.h.
Referenced by MeshManager::device_free(), and MeshManager::device_update_bvh().
Definition at line 60 of file scene.h.
Referenced by MeshManager::device_free(), and MeshManager::device_update_bvh().
Definition at line 84 of file scene.h.
Referenced by ShaderManager::device_free_common(), and ShaderManager::device_update_common().
Definition at line 90 of file scene.h.
Referenced by Integrator::device_free(), and Integrator::device_update().
Definition at line 83 of file scene.h.
Referenced by SVMShaderManager::device_free(), and SVMShaderManager::device_update().
device_vector<uchar4> DeviceScene::tex_image[TEX_IMAGE_MAX] |
Definition at line 65 of file scene.h.
Referenced by MeshManager::device_free(), and MeshManager::device_update_mesh().
Definition at line 68 of file scene.h.
Referenced by MeshManager::device_free(), and MeshManager::device_update_mesh().
Definition at line 67 of file scene.h.
Referenced by MeshManager::device_free(), and MeshManager::device_update_mesh().
Definition at line 66 of file scene.h.
Referenced by MeshManager::device_free(), and MeshManager::device_update_mesh().
Definition at line 59 of file scene.h.
Referenced by MeshManager::device_free(), and MeshManager::device_update_bvh().