Blender V2.61 - r43446
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00001 /* 00002 * Copyright 2011, Blender Foundation. 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 */ 00018 00019 #include "background.h" 00020 #include "device.h" 00021 #include "graph.h" 00022 #include "nodes.h" 00023 #include "scene.h" 00024 #include "shader.h" 00025 00026 #include "util_foreach.h" 00027 #include "util_math.h" 00028 #include "util_types.h" 00029 00030 CCL_NAMESPACE_BEGIN 00031 00032 Background::Background() 00033 { 00034 transparent = false; 00035 need_update = true; 00036 } 00037 00038 Background::~Background() 00039 { 00040 } 00041 00042 void Background::device_update(Device *device, DeviceScene *dscene, Scene *scene) 00043 { 00044 if(!need_update) 00045 return; 00046 00047 device_free(device, dscene); 00048 00049 /* set shader index and transparent option */ 00050 KernelBackground *kbackground = &dscene->data.background; 00051 kbackground->transparent = transparent; 00052 kbackground->shader = scene->shader_manager->get_shader_id(scene->default_background); 00053 00054 need_update = false; 00055 } 00056 00057 void Background::device_free(Device *device, DeviceScene *dscene) 00058 { 00059 } 00060 00061 bool Background::modified(const Background& background) 00062 { 00063 return !(transparent == background.transparent); 00064 } 00065 00066 void Background::tag_update(Scene *scene) 00067 { 00068 need_update = true; 00069 } 00070 00071 CCL_NAMESPACE_END 00072