Blender V2.61 - r43446
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00001 /* 00002 Bullet Continuous Collision Detection and Physics Library 00003 Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ 00004 00005 This software is provided 'as-is', without any express or implied warranty. 00006 In no event will the authors be held liable for any damages arising from the use of this software. 00007 Permission is granted to anyone to use this software for any purpose, 00008 including commercial applications, and to alter it and redistribute it freely, 00009 subject to the following restrictions: 00010 00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 00013 3. This notice may not be removed or altered from any source distribution. 00014 */ 00015 00016 #ifndef SOFT_SOFT_COLLISION_ALGORITHM_H 00017 #define SOFT_SOFT_COLLISION_ALGORITHM_H 00018 00019 #include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h" 00020 #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" 00021 #include "BulletCollision/BroadphaseCollision/btDispatcher.h" 00022 #include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h" 00023 00024 class btPersistentManifold; 00025 class btSoftBody; 00026 00028 class btSoftSoftCollisionAlgorithm : public btCollisionAlgorithm 00029 { 00030 bool m_ownManifold; 00031 btPersistentManifold* m_manifoldPtr; 00032 00033 btSoftBody* m_softBody0; 00034 btSoftBody* m_softBody1; 00035 00036 00037 public: 00038 btSoftSoftCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo& ci) 00039 : btCollisionAlgorithm(ci) {} 00040 00041 virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); 00042 00043 virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); 00044 00045 virtual void getAllContactManifolds(btManifoldArray& manifoldArray) 00046 { 00047 if (m_manifoldPtr && m_ownManifold) 00048 manifoldArray.push_back(m_manifoldPtr); 00049 } 00050 00051 btSoftSoftCollisionAlgorithm(btPersistentManifold* mf,const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1); 00052 00053 virtual ~btSoftSoftCollisionAlgorithm(); 00054 00055 struct CreateFunc :public btCollisionAlgorithmCreateFunc 00056 { 00057 virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1) 00058 { 00059 int bbsize = sizeof(btSoftSoftCollisionAlgorithm); 00060 void* ptr = ci.m_dispatcher1->allocateCollisionAlgorithm(bbsize); 00061 return new(ptr) btSoftSoftCollisionAlgorithm(0,ci,body0,body1); 00062 } 00063 }; 00064 00065 }; 00066 00067 #endif //SOFT_SOFT_COLLISION_ALGORITHM_H 00068 00069