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Blender V2.61 - r43446
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#include <GPU_material.h>
Public Attributes | |
| struct GPUInputUniform * | next |
| struct GPUInputUniform * | prev |
| char | varname [32] |
| GPUDynamicType | type |
| GPUDataType | datatype |
| struct Object * | lamp |
| struct Image * | image |
| int | texnumber |
| unsigned char * | texpixels |
| int | texsize |
Definition at line 193 of file GPU_material.h.
Definition at line 197 of file GPU_material.h.
Referenced by GPU_shader_export().
| struct Image* GPUInputUniform::image |
Definition at line 199 of file GPU_material.h.
Referenced by GPU_export_shader(), and GPU_shader_export().
| struct Object* GPUInputUniform::lamp |
Definition at line 198 of file GPU_material.h.
Referenced by GPU_export_shader(), and GPU_shader_export().
| struct GPUInputUniform* GPUInputUniform::next |
Definition at line 194 of file GPU_material.h.
Referenced by GPU_export_shader(), and GPU_free_shader_export().
| struct GPUInputUniform * GPUInputUniform::prev |
Definition at line 194 of file GPU_material.h.
Definition at line 200 of file GPU_material.h.
Referenced by GPU_shader_export().
| unsigned char* GPUInputUniform::texpixels |
Definition at line 201 of file GPU_material.h.
Referenced by GPU_export_shader(), GPU_free_shader_export(), and GPU_shader_export().
Definition at line 202 of file GPU_material.h.
Referenced by GPU_export_shader(), and GPU_shader_export().
Definition at line 196 of file GPU_material.h.
Referenced by GPU_export_shader(), and GPU_shader_export().
| char GPUInputUniform::varname[32] |
Definition at line 195 of file GPU_material.h.
Referenced by GPU_shader_export().