Blender V2.61 - r43446
|
#include <GPU_material.h>
Public Attributes | |
struct GPUInputUniform * | next |
struct GPUInputUniform * | prev |
char | varname [32] |
GPUDynamicType | type |
GPUDataType | datatype |
struct Object * | lamp |
struct Image * | image |
int | texnumber |
unsigned char * | texpixels |
int | texsize |
Definition at line 193 of file GPU_material.h.
Definition at line 197 of file GPU_material.h.
Referenced by GPU_shader_export().
struct Image* GPUInputUniform::image |
Definition at line 199 of file GPU_material.h.
Referenced by GPU_export_shader(), and GPU_shader_export().
struct Object* GPUInputUniform::lamp |
Definition at line 198 of file GPU_material.h.
Referenced by GPU_export_shader(), and GPU_shader_export().
struct GPUInputUniform* GPUInputUniform::next |
Definition at line 194 of file GPU_material.h.
Referenced by GPU_export_shader(), and GPU_free_shader_export().
struct GPUInputUniform * GPUInputUniform::prev |
Definition at line 194 of file GPU_material.h.
Definition at line 200 of file GPU_material.h.
Referenced by GPU_shader_export().
unsigned char* GPUInputUniform::texpixels |
Definition at line 201 of file GPU_material.h.
Referenced by GPU_export_shader(), GPU_free_shader_export(), and GPU_shader_export().
Definition at line 202 of file GPU_material.h.
Referenced by GPU_export_shader(), and GPU_shader_export().
Definition at line 196 of file GPU_material.h.
Referenced by GPU_export_shader(), and GPU_shader_export().
char GPUInputUniform::varname[32] |
Definition at line 195 of file GPU_material.h.
Referenced by GPU_shader_export().