Blender V2.61 - r43446
Functions

svm_magic.h File Reference

Go to the source code of this file.

Functions

CCL_NAMESPACE_BEGIN
__device_noinline float3 
svm_magic (float3 p, int n, float distortion)
__device void svm_node_tex_magic (KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset)

Function Documentation

CCL_NAMESPACE_BEGIN __device_noinline float3 svm_magic ( float3  p,
int  n,
float  distortion 
)

Definition at line 23 of file svm_magic.h.

References cosf, make_float3(), sinf, float3::x, float3::y, and float3::z.

Referenced by svm_node_tex_magic().

__device void svm_node_tex_magic ( KernelGlobals *  kg,
ShaderData sd,
float *  stack,
uint4  node,
int *  offset 
)