Blender V2.61 - r43446
Classes | Enumerations | Functions

KX_ConvertPhysicsObject.h File Reference

Go to the source code of this file.

Classes

struct  KX_BoxBounds
struct  KX_CBounds
struct  KX_ObjectProperties

Enumerations

enum  KX_BoundBoxClass {
  KX_BOUNDBOX, KX_BOUNDSPHERE, KX_BOUNDCYLINDER, KX_BOUNDCONE,
  KX_BOUNDMESH, KX_BOUNDPOLYTOPE, KX_BOUND_DYN_MESH, KX_BOUNDCAPSULE
}

Functions

void KX_ConvertDynamoObject (KX_GameObject *gameobj, RAS_MeshObject *meshobj, KX_Scene *kxscene, struct PHY_ShapeProps *shapeprops, struct PHY_MaterialProps *smmaterial, struct KX_ObjectProperties *objprop)

Detailed Description

Definition in file KX_ConvertPhysicsObject.h.


Enumeration Type Documentation

Enumerator:
KX_BOUNDBOX 
KX_BOUNDSPHERE 
KX_BOUNDCYLINDER 
KX_BOUNDCONE 
KX_BOUNDMESH 
KX_BOUNDPOLYTOPE 
KX_BOUND_DYN_MESH 
KX_BOUNDCAPSULE 

Definition at line 39 of file KX_ConvertPhysicsObject.h.


Function Documentation

void KX_ConvertDynamoObject ( KX_GameObject gameobj,
RAS_MeshObject meshobj,
KX_Scene kxscene,
struct PHY_ShapeProps shapeprops,
struct PHY_MaterialProps smmaterial,
struct KX_ObjectProperties objprop 
)