Blender V2.61 - r43446
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#include <BLI_kdopbvh.h>
Public Attributes | |
float | origin [3] |
float | direction [3] |
float | radius |
Definition at line 60 of file BLI_kdopbvh.h.
float BVHTreeRay::direction[3] |
Definition at line 63 of file BLI_kdopbvh.h.
Referenced by BLI_bvhtree_bb_raycast(), BLI_bvhtree_ray_cast(), bvhtree_ray_tri_intersection(), dfs_raycast(), mesh_faces_spherecast(), and sphereray_tri_intersection().
float BVHTreeRay::origin[3] |
Definition at line 62 of file BLI_kdopbvh.h.
Referenced by BLI_bvhtree_bb_raycast(), BLI_bvhtree_ray_cast(), bvhtree_ray_tri_intersection(), dfs_raycast(), fast_ray_nearest_hit(), mesh_faces_spherecast(), ray_nearest_hit(), and sphereray_tri_intersection().
float BVHTreeRay::radius |
Definition at line 64 of file BLI_kdopbvh.h.
Referenced by BKE_psys_collision_neartest_cb(), BLI_bvhtree_bb_raycast(), BLI_bvhtree_ray_cast(), dfs_raycast(), and ray_nearest_hit().