Blender V2.61 - r43446
Classes | Namespaces | Defines | Functions | Variables

utility.h File Reference

#include "kdl-config.h"
#include <cstdlib>
#include <cassert>
#include <cmath>

Go to the source code of this file.

Classes

class  KDL::TI< T >
class  KDL::TI< double >
class  KDL::TI< int >

Namespaces

namespace  KDL

Defines

#define IMETHOD   inline
#define FRAMES_CHECKI(a)   assert(a)
#define INLINE   inline

Functions

double KDL::sin (double a)
double KDL::cos (double a)
double KDL::exp (double a)
double KDL::log (double a)
double KDL::tan (double a)
double KDL::cosh (double a)
double KDL::sinh (double a)
double KDL::sqrt (double a)
double KDL::atan (double a)
double KDL::acos (double a)
double KDL::asin (double a)
double KDL::tanh (double a)
double KDL::pow (double a, double b)
double KDL::atan2 (double a, double b)
double KDL::max (double a, double b)
double KDL::min (double a, double b)
double KDL::LinComb (double alfa, double a, double beta, double b)
void KDL::LinCombR (double alfa, double a, double beta, double b, double &result)
void KDL::SetToZero (double &arg)
 to uniformly set double, RNDouble,Vector,... objects to zero in template-classes
void KDL::SetToIdentity (double &arg)
 to uniformly set double, RNDouble,Vector,... objects to the identity element in template-classes
double KDL::sign (double arg)
double KDL::sqr (double arg)
double KDL::Norm (double arg)
bool KDL::Equal (double a, double b, double eps=epsilon)
void KDL::random (double &a)
void KDL::posrandom (double &a)
double KDL::diff (double a, double b, double dt)
double KDL::addDelta (double a, double da, double dt)

Variables

int KDL::VSIZE
 the number of derivatives used in the RN-... objects.

Define Documentation

#define FRAMES_CHECKI (   a)    assert(a)

turn on or off frames bounds checking. If turned on, assert() can still be turned off with -DNDEBUG.

Definition at line 51 of file utility.h.

Referenced by KDL::Frame2::operator()(), KDL::Vector2::operator()(), KDL::Frame::operator()(), KDL::Rotation::operator()(), and KDL::Vector::operator()().

#define IMETHOD   inline

Definition at line 40 of file utility.h.

#define INLINE   inline

Definition at line 223 of file utility.h.