Blender V2.61 - r43446
Defines

BL_Shader.cpp File Reference

#include "GL/glew.h"
#include <iostream>
#include "BL_Shader.h"
#include "BL_Material.h"
#include "MT_assert.h"
#include "MT_Matrix4x4.h"
#include "MT_Matrix3x3.h"
#include "KX_PyMath.h"
#include "MEM_guardedalloc.h"
#include "RAS_GLExtensionManager.h"
#include "RAS_MeshObject.h"
#include "RAS_IRasterizer.h"

Go to the source code of this file.

Defines

#define spit(x)   std::cout << x << std::endl;
#define SORT_UNIFORMS   1
#define UNIFORM_MAX_LEN   (int)sizeof(float)*16
#define MAX_LOG_LEN   262144

Detailed Description

Definition in file BL_Shader.cpp.


Define Documentation

#define MAX_LOG_LEN   262144

Definition at line 25 of file BL_Shader.cpp.

#define SORT_UNIFORMS   1

Definition at line 23 of file BL_Shader.cpp.

#define spit (   x)    std::cout << x << std::endl;

Definition at line 21 of file BL_Shader.cpp.

Referenced by BL_Shader::GetUniformLocation().

#define UNIFORM_MAX_LEN   (int)sizeof(float)*16

Definition at line 24 of file BL_Shader.cpp.

Referenced by BL_Uniform::BL_Uniform().