Blender V2.61 - r43446
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#include <LOD_EdgeCollapser.h>
Classes | |
struct | less |
Public Member Functions | |
bool | CollapseEdge (LOD_EdgeInd ei, LOD_ManMesh2 &mesh, std::vector< LOD_EdgeInd > °enerate_edges, std::vector< LOD_FaceInd > °enerate_faces, std::vector< LOD_VertexInd > °enerate_vertices, std::vector< LOD_EdgeInd > &new_edges, std::vector< LOD_FaceInd > &update_faces, std::vector< LOD_VertexInd > &update_vertices) |
Static Public Member Functions | |
static LOD_EdgeCollapser * | New () |
Definition at line 45 of file LOD_EdgeCollapser.h.
bool LOD_EdgeCollapser::CollapseEdge | ( | LOD_EdgeInd | ei, |
LOD_ManMesh2 & | mesh, | ||
std::vector< LOD_EdgeInd > & | degenerate_edges, | ||
std::vector< LOD_FaceInd > & | degenerate_faces, | ||
std::vector< LOD_VertexInd > & | degenerate_vertices, | ||
std::vector< LOD_EdgeInd > & | new_edges, | ||
std::vector< LOD_FaceInd > & | update_faces, | ||
std::vector< LOD_VertexInd > & | update_vertices | ||
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LOD_EdgeCollapser * LOD_EdgeCollapser::New | ( | ) | [static] |
Definition at line 46 of file LOD_EdgeCollapser.cpp.
Referenced by LOD_NdQSDecimator::New(), and LOD_QSDecimator::New().