Blender V2.61 - r43446
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00001 /* 00002 Bullet Continuous Collision Detection and Physics Library 00003 Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ 00004 00005 This software is provided 'as-is', without any express or implied warranty. 00006 In no event will the authors be held liable for any damages arising from the use of this software. 00007 Permission is granted to anyone to use this software for any purpose, 00008 including commercial applications, and to alter it and redistribute it freely, 00009 subject to the following restrictions: 00010 00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 00013 3. This notice may not be removed or altered from any source distribution. 00014 */ 00015 00016 #ifndef CONTACT_CONSTRAINT_H 00017 #define CONTACT_CONSTRAINT_H 00018 00019 #include "LinearMath/btVector3.h" 00020 #include "btJacobianEntry.h" 00021 #include "btTypedConstraint.h" 00022 #include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h" 00023 00025 ATTRIBUTE_ALIGNED16(class) btContactConstraint : public btTypedConstraint 00026 { 00027 protected: 00028 00029 btPersistentManifold m_contactManifold; 00030 00031 public: 00032 00033 00034 btContactConstraint(btPersistentManifold* contactManifold,btRigidBody& rbA,btRigidBody& rbB); 00035 00036 void setContactManifold(btPersistentManifold* contactManifold); 00037 00038 btPersistentManifold* getContactManifold() 00039 { 00040 return &m_contactManifold; 00041 } 00042 00043 const btPersistentManifold* getContactManifold() const 00044 { 00045 return &m_contactManifold; 00046 } 00047 00048 virtual ~btContactConstraint(); 00049 00050 virtual void getInfo1 (btConstraintInfo1* info); 00051 00052 virtual void getInfo2 (btConstraintInfo2* info); 00053 00055 virtual void buildJacobian(); 00056 00057 00058 }; 00059 00060 00062 void resolveSingleBilateral(btRigidBody& body1, const btVector3& pos1, 00063 btRigidBody& body2, const btVector3& pos2, 00064 btScalar distance, const btVector3& normal,btScalar& impulse ,btScalar timeStep); 00065 00066 00067 00068 #endif //CONTACT_CONSTRAINT_H