![]() |
Blender V2.61 - r43446
|
#include <GPU_material.h>
Public Attributes | |
| struct GPUInputAttribute * | next |
| struct GPUInputAttribute * | prev |
| char | varname [32] |
| int | type |
| GPUDataType | datatype |
| const char * | name |
| int | number |
Definition at line 205 of file GPU_material.h.
Definition at line 209 of file GPU_material.h.
Referenced by GPU_shader_export().
| const char* GPUInputAttribute::name |
Definition at line 210 of file GPU_material.h.
Referenced by GPU_export_shader(), and GPU_shader_export().
Definition at line 206 of file GPU_material.h.
Referenced by GPU_export_shader().
Definition at line 211 of file GPU_material.h.
Referenced by GPU_shader_export().
| struct GPUInputAttribute * GPUInputAttribute::prev |
Definition at line 206 of file GPU_material.h.
Definition at line 208 of file GPU_material.h.
Referenced by GPU_shader_export().
| char GPUInputAttribute::varname[32] |
Definition at line 207 of file GPU_material.h.
Referenced by GPU_shader_export().