Blender V2.61 - r43446
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#include "LinearMath/btScalar.h"
#include "LinearMath/btVector3.h"
#include "LinearMath/btAlignedAllocator.h"
Go to the source code of this file.
btDispatcher uses these types IMPORTANT NOTE:The types are ordered polyhedral, implicit convex and concave to facilitate type checking CUSTOM_POLYHEDRAL_SHAPE_TYPE,CUSTOM_CONVEX_SHAPE_TYPE and CUSTOM_CONCAVE_SHAPE_TYPE can be used to extend Bullet without modifying source code
Definition at line 28 of file btBroadphaseProxy.h.
ATTRIBUTE_ALIGNED16 | ( | struct | ) |
The btBroadphaseProxy is the main class that can be used with the Bullet broadphases. It stores collision shape type information, collision filter information and a client object, typically a btCollisionObject or btRigidBody.
The btBroadphasePair class contains a pair of aabb-overlapping objects. A btDispatcher can search a btCollisionAlgorithm that performs exact/narrowphase collision detection on the actual collision shapes.
btOptimizedBvhNode contains both internal and leaf node information. Total node size is 44 bytes / node. You can use the compressed version of 16 bytes.
optional filtering to cull potential collisions
Definition at line 85 of file btBroadphaseProxy.h.
References BOX_2D_SHAPE_PROXYTYPE, BT_DECLARE_ALIGNED_ALLOCATOR, COMPOUND_SHAPE_PROXYTYPE, CONCAVE_SHAPES_END_HERE, CONCAVE_SHAPES_START_HERE, CONVEX_2D_SHAPE_PROXYTYPE, GIMPACT_SHAPE_PROXYTYPE, IMPLICIT_CONVEX_SHAPES_START_HERE, SIMD_FORCE_INLINE, SOFTBODY_SHAPE_PROXYTYPE, and STATIC_PLANE_PROXYTYPE.
SIMD_FORCE_INLINE bool operator== | ( | const btBroadphasePair & | a, |
const btBroadphasePair & | b | ||
) |
Definition at line 263 of file btBroadphaseProxy.h.