Blender V2.61 - r43446

occlusion.h

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00001 /* 
00002  *
00003  * ***** BEGIN GPL LICENSE BLOCK *****
00004  *
00005  * This program is free software; you can redistribute it and/or
00006  * modify it under the terms of the GNU General Public License
00007  * as published by the Free Software Foundation; either version 2
00008  * of the License, or (at your option) any later version.
00009  *
00010  * This program is distributed in the hope that it will be useful,
00011  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  * GNU General Public License for more details.
00014  *
00015  * You should have received a copy of the GNU General Public License
00016  * along with this program; if not, write to the Free Software Foundation,
00017  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00018  *
00019  * The Original Code is Copyright (C) 2008 Blender Foundation.
00020  * All rights reserved.
00021  *
00022  * The Original Code is: all of this file.
00023  *
00024  * Contributor(s): Brecht Van Lommel.
00025  *
00026  * ***** END GPL LICENSE BLOCK *****
00027  */
00028 
00034 #ifndef OCCLUSION_H
00035 #define OCCLUSION_H
00036 
00037 struct Render;
00038 struct ShadeInput;
00039 struct ShadeResult;
00040 struct RenderPart;
00041 struct ShadeSample;
00042 struct DerivedMesh;
00043 struct ObjectRen;
00044 
00045 void make_occ_tree(struct Render *re);
00046 void free_occ(struct Render *re);
00047 void sample_occ(struct Render *re, struct ShadeInput *shi);
00048 
00049 void cache_occ_samples(struct Render *re, struct RenderPart *pa, struct ShadeSample *ssamp);
00050 void free_occ_samples(struct Render *re, struct RenderPart *pa);
00051 
00052 #endif
00053