Blender V2.61 - r43446
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00001 /* 00002 Bullet Continuous Collision Detection and Physics Library 00003 Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org 00004 00005 This software is provided 'as-is', without any express or implied warranty. 00006 In no event will the authors be held liable for any damages arising from the use of this software. 00007 Permission is granted to anyone to use this software for any purpose, 00008 including commercial applications, and to alter it and redistribute it freely, 00009 subject to the following restrictions: 00010 00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 00013 3. This notice may not be removed or altered from any source distribution. 00014 */ 00015 00016 #include "btConvex2dShape.h" 00017 00018 btConvex2dShape::btConvex2dShape( btConvexShape* convexChildShape): 00019 btConvexShape (), m_childConvexShape(convexChildShape) 00020 { 00021 m_shapeType = CONVEX_2D_SHAPE_PROXYTYPE; 00022 } 00023 00024 btConvex2dShape::~btConvex2dShape() 00025 { 00026 } 00027 00028 00029 00030 btVector3 btConvex2dShape::localGetSupportingVertexWithoutMargin(const btVector3& vec)const 00031 { 00032 return m_childConvexShape->localGetSupportingVertexWithoutMargin(vec); 00033 } 00034 00035 void btConvex2dShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const 00036 { 00037 m_childConvexShape->batchedUnitVectorGetSupportingVertexWithoutMargin(vectors,supportVerticesOut,numVectors); 00038 } 00039 00040 00041 btVector3 btConvex2dShape::localGetSupportingVertex(const btVector3& vec)const 00042 { 00043 return m_childConvexShape->localGetSupportingVertex(vec); 00044 } 00045 00046 00047 void btConvex2dShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const 00048 { 00050 m_childConvexShape->calculateLocalInertia(mass,inertia); 00051 } 00052 00053 00055 void btConvex2dShape::getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const 00056 { 00057 m_childConvexShape->getAabb(t,aabbMin,aabbMax); 00058 } 00059 00060 void btConvex2dShape::getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const 00061 { 00062 m_childConvexShape->getAabbSlow(t,aabbMin,aabbMax); 00063 } 00064 00065 void btConvex2dShape::setLocalScaling(const btVector3& scaling) 00066 { 00067 m_childConvexShape->setLocalScaling(scaling); 00068 } 00069 00070 const btVector3& btConvex2dShape::getLocalScaling() const 00071 { 00072 return m_childConvexShape->getLocalScaling(); 00073 } 00074 00075 void btConvex2dShape::setMargin(btScalar margin) 00076 { 00077 m_childConvexShape->setMargin(margin); 00078 } 00079 btScalar btConvex2dShape::getMargin() const 00080 { 00081 return m_childConvexShape->getMargin(); 00082 } 00083 00084 int btConvex2dShape::getNumPreferredPenetrationDirections() const 00085 { 00086 return m_childConvexShape->getNumPreferredPenetrationDirections(); 00087 } 00088 00089 void btConvex2dShape::getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const 00090 { 00091 m_childConvexShape->getPreferredPenetrationDirection(index,penetrationVector); 00092 }