Blender V2.61 - r43446
|
#include <node_exec.h>
Public Attributes | |
struct bNodeTree * | nodetree |
int | totnodes |
struct bNodeExec * | nodeexec |
int | stacksize |
struct bNodeStack * | stack |
ListBase * | threadstack |
Definition at line 55 of file node_exec.h.
struct bNodeExec* bNodeTreeExec::nodeexec |
Definition at line 59 of file node_exec.h.
Referenced by freeExecutableNode(), getExecutableNode(), ntree_exec_begin(), ntree_exec_end(), ntreeCompositExecTree(), ntreeExecGPUNodes(), ntreeExecNodes(), ntreeExecThreadNodes(), and setExecutableNodes().
struct bNodeTree* bNodeTreeExec::nodetree |
Definition at line 56 of file node_exec.h.
Referenced by freeExecutableNode(), group_execute(), ntree_exec_begin(), ntreeCompositBeginExecTree(), ntreeCompositEndExecTree(), ntreeShaderBeginExecTree(), ntreeShaderEndExecTree(), ntreeTexBeginExecTree(), ntreeTexEndExecTree(), and setExecutableNodes().
struct bNodeStack* bNodeTreeExec::stack |
Definition at line 62 of file node_exec.h.
Referenced by freeExecutableNode(), gpu_group_execute(), group_execute(), group_free_internal(), group_initexec(), ntree_exec_begin(), ntree_exec_end(), ntreeCompositBeginExecTree(), ntreeCompositEndExecTree(), ntreeCompositExecTree(), ntreeExecGPUNodes(), ntreeExecNodes(), ntreeGetThreadStack(), and setExecutableNodes().
Definition at line 61 of file node_exec.h.
Referenced by ntree_exec_begin().
Definition at line 64 of file node_exec.h.
Referenced by ntreeGetThreadStack(), ntreeShaderBeginExecTree(), ntreeShaderEndExecTree(), ntreeTexBeginExecTree(), ntreeTexEndExecTree(), and tex_free_delegates().
Definition at line 58 of file node_exec.h.
Referenced by ntree_exec_begin().