Blender V2.61 - r43446
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#include <BKE_armature.h>
Public Attributes | |
struct PoseTree * | next |
struct PoseTree * | prev |
int | type |
int | totchannel |
struct ListBase | targets |
struct bPoseChannel ** | pchan |
int * | parent |
float(* | basis_change )[3][3] |
int | iterations |
int | stretch |
Definition at line 57 of file BKE_armature.h.
float(* PoseTree::basis_change)[3][3] |
Definition at line 68 of file BKE_armature.h.
Referenced by create_scene(), execute_posetree(), free_posetree(), and iksolver_execute_tree().
Definition at line 69 of file BKE_armature.h.
Referenced by execute_posetree(), initialize_chain(), and initialize_posetree().
struct PoseTree* PoseTree::next |
Definition at line 59 of file BKE_armature.h.
Referenced by initialize_posetree().
int* PoseTree::parent |
Definition at line 66 of file BKE_armature.h.
Referenced by convert_channels(), convert_tree(), create_scene(), execute_posetree(), free_posetree(), initialize_chain(), and initialize_posetree().
struct bPoseChannel** PoseTree::pchan |
Definition at line 65 of file BKE_armature.h.
Referenced by convert_channels(), convert_tree(), create_scene(), execute_posetree(), free_posetree(), iksolver_execute_tree(), initialize_chain(), and initialize_posetree().
struct PoseTree * PoseTree::prev |
Definition at line 59 of file BKE_armature.h.
Definition at line 70 of file BKE_armature.h.
Referenced by convert_channels(), execute_posetree(), initialize_chain(), and initialize_posetree().
struct ListBase PoseTree::targets |
Definition at line 64 of file BKE_armature.h.
Referenced by convert_tree(), create_scene(), execute_posetree(), free_posetree(), initialize_chain(), and initialize_posetree().
Definition at line 62 of file BKE_armature.h.
Referenced by convert_tree(), execute_posetree(), iksolver_execute_tree(), initialize_chain(), and initialize_posetree().
int PoseTree::type |
Definition at line 61 of file BKE_armature.h.
Referenced by iksolver_execute_tree(), and initialize_posetree().