Blender V2.61 - r43446
Variables

RAS_Erosion2DFilter.h File Reference

Go to the source code of this file.

Variables

const char * ErosionFragmentShader

Detailed Description

Definition in file RAS_Erosion2DFilter.h.


Variable Documentation

const char* ErosionFragmentShader
Initial value:
STRINGIFY(
            uniform sampler2D bgl_RenderedTexture;
        uniform vec2 bgl_TextureCoordinateOffset[9];

void main(void)
{
    vec4 sample[9];
    vec4 minValue = vec4(1.0);

    for (int i = 0; i < 9; i++)
    {
        sample[i] = texture2D(bgl_RenderedTexture,
                              gl_TexCoord[0].st + bgl_TextureCoordinateOffset[i]);
        minValue = min(sample[i], minValue);
    }

    gl_FragColor = minValue;
}
)

Definition at line 35 of file RAS_Erosion2DFilter.h.