Blender V2.61 - r43446
Public Attributes

Texture Struct Reference

#include <Texture.h>

List of all members.

Public Attributes

PyObject_HEAD bool m_useMatTexture
unsigned int m_actTex
unsigned int m_orgTex
bool m_orgSaved
Imagem_imgTexture
BL_Texturem_matTexture
bool m_mipmap
unsigned int * m_scaledImg
unsigned int m_scaledImgSize
double m_lastClock
PyImagem_source

Detailed Description

Definition at line 43 of file gameengine/VideoTexture/texture.h.


Member Data Documentation

unsigned int Texture::m_actTex

Definition at line 51 of file gameengine/VideoTexture/texture.h.

Referenced by Texture_init(), and Texture_new().

Definition at line 58 of file gameengine/VideoTexture/texture.h.

Definition at line 70 of file gameengine/VideoTexture/texture.h.

Definition at line 60 of file gameengine/VideoTexture/texture.h.

Definition at line 63 of file gameengine/VideoTexture/texture.h.

Referenced by Texture_init().

Definition at line 55 of file gameengine/VideoTexture/texture.h.

unsigned int Texture::m_orgTex

Definition at line 53 of file gameengine/VideoTexture/texture.h.

unsigned int* Texture::m_scaledImg

Definition at line 66 of file gameengine/VideoTexture/texture.h.

Definition at line 68 of file gameengine/VideoTexture/texture.h.

Definition at line 73 of file gameengine/VideoTexture/texture.h.

Referenced by Texture_init().

PyObject_HEAD bool Texture::m_useMatTexture

Definition at line 48 of file gameengine/VideoTexture/texture.h.


The documentation for this struct was generated from the following file: